App Intel

Chalkveil: nonogram

LiveRNG Dev22 apps · 287 installsPuzzleFreeIn-app purchases: $0.99 - $3.99 per itemcom.rngdev.chalkveil

No guessing, ever: every nonogram here is proven by program. And zero ads.

Alert me★ WatchOpen in Play ↗
Total installs
3
exact · Play shows 1+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
26 Aug 2026
2mo ago
Last update
8 Oct 2026
v1.10.0 · 4d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
2.93.444.5510 Oct12 Oct13 Oct
2.93.444.5510 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct13 Oct11 Oct: 012 Oct: 013 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive0 Notable4 Routine
OtherRoutine4

Access to miscellaneous device features that don't fit other categories

  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The two complaints every mobile nonogram gets are always the same: ads in the middle of your reasoning and puzzles that require guessing. Chalkveil exists to have neither. No puzzle here requires guessing. That is not a marketing promise: before it goes into the game, each of the 500 puzzles is run through a program that tries to solve it using forced deductions only, without ever assuming anything. If the grid does not close that way, the puzzle is thrown out. Because every cell was forced, it is proven at once that the solution is unique and that you can reach it by reasoning. No ads. None, anywhere. • 500 puzzles in five themed packs (creatures, nature, adventure, symbols and food) on 15x15, 18x18 and 20x20 grids, with difficulty climbing from two to fifteen deduction steps. • 100 puzzles free, the whole pack. Not a sample of ten. • At the end of each puzzle, the picture you filled in chalk turns into the original illustration, in high definition and in the right proportions. They are all kept in the gallery. • Check tells you how many filled squares are outside the picture, and never which ones. An early mistake no longer costs you half an hour. • Left in the middle of a puzzle? The grid is kept, and the menu offers to pick up where you stopped. • No clock, no lives and no punishment in the main mode. A mistake is between you and you, and it costs nothing. • Drag to sweep a whole line. The action is decided on the first touch and frozen until you let go, so your finger never erases what it has just filled. • Hints are free and have never been for sale. Each puzzle gives you a few, and restarting gives them all back. A hint is not currency here. • Solving with no hints at all leaves a mark on the puzzle. Two modes for when you want pressure: • Daily challenge: one puzzle a day, the same one for everybody, with a clock and a day streak. It may come from a pack you have not bought. • Time trial: five puzzles in a row, times added up, no hints at all. Six languages. A one-time purchase when you want more puzzles: no subscription, no energy, no in-game currency. Plays offline. The game only talks to Google Play: to check and make purchases and, just once, to ask for a review. Single player.

What's new

The picture at the end of each puzzle now appears as the original illustration, in high definition, and it is kept in the new gallery. The puzzle list shows each puzzle's size and difficulty, and the picture of the ones you solved. A puzzle left halfway is kept, and the menu offers to continue it. New: Check tells you how many filled squares are outside the picture. The store said 240 paid puzzles; there are 400. Your progress stays as it was.

Growing in Puzzle

Category →