App Intel

Pithvein: idle mining

LiveRNG Dev21 apps · 287 installsSimulationFreeIn-app purchases: $0.99 - $5.99 per itemcom.rngdev.pithvein

Grow living tissue, squeeze what pays and decide what to do with what sickens.

Alert me★ WatchOpen in Play ↗
Total installs
29
exact · Play shows 10+
Installs / day
~1
est. · lifetime avg over 38 days
Rating
—★
— ratings · — reviews
Released
3 Sept 2026
1mo ago
Last update
7 Oct 2026
v2.5.2 · 5d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow
Not enough history yet — check back tomorrow

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive0 Notable4 Routine
OtherRoutine4

Access to miscellaneous device features that don't fit other categories

  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
A factory of living tissue, dug into the rock beneath a city that does not know it is there. Each chamber grows an organism that makes pulp. You squeeze whatever you want to yield more, and every squeeze starts a clock the game shows you outright: six hours, then a little over two, then under one. Up to the safe level nothing happens and the factory runs on its own, even with the game closed. Above it, you bought time, and you know how much. THERE IS NO BURST YOU DID NOT SEE COMING. • SIX BIOLOGIES, ALL OPEN Nodule, polyp and moss yield by scale. Lichen never sickens and gains nothing from neighbours. Carrion yields per sick neighbour and starves in a clean factory. Waspnest yields a lot and clears itself when it bursts. None of them is bought. • GROUPING IS A TRADE Each neighbour of the same crop gives more output and takes away one step of slack. Where you plant matters as much as what. A nodule between two of its kind has no slack at all. • PURGE OR GRAFT When a chamber bursts it stops and poisons its neighbours. Purging clears it and loses everything you invested. Grafting tames the mutation into a permanent bonus for the neighbourhood, but a permanent flaw comes with it. The choice is yours and there is no undo. • THE LAB Samples come from what the factory loses: purging a necrosed chamber gives one, grafting gives two, and nothing else makes samples. With them the lab researches twelve strains, versions of a crop with a different trade between yielding and holding. The first one costs a single sample, so one purge already pays for it. • DIG DOWN AND EXPORT Twelve floors, each costing four times the last. When the factory is worth it, send the shipment up: it starts over and the genome stays, with permanent upgrades you pick. • IT PLAYS ITSELF The factory produces for up to eight hours with the app closed. Come back whenever you like. Before you leave, set the risk to match how long you will be away: the menu tells you until what time the factory holds, and when you return the game tells you what burst. NO ADS. Plays offline. The game only talks to Google Play: to check and make purchases and, just once, to ask for a review. Google Play handles the payment. The whole game is free: all six crops, all twelve floors and prestige. The store holds three tips (a coffee, a lunch, a dinner) and none of them changes a line of the game. Single player. Plays with no internet.

What's new

2.5.2: Restore purchases now answers. • When you tap Restore purchases, the store tells you when Google Play has finished checking, instead of just jumping back to the top of the list. From 2.5.1: if a purchase does not go through, the store tells you what happened and that nothing was charged, and each tip button says Buy next to the price.

Growing in Simulation

Category →