Longthrow: Throw Bombs Survive Live
Lead every throw. A bomb takes two seconds — throw where they will be, not are.
- Total installs
- 2
- Installs / day
- ~0
- Rating
- —★
- Released
- 30 Jul 2026
- Last update
- 3 Aug 2026
- Countries
- —
Install history
exact counter from Google PlayInstalls per day · last 90 days
Change timeline
No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.
Country availability
Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.
Top countries
We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.
Top chart positions
Not in any tracked top chart.
App manifest
Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.
Permissions
3 in 1 groupOtherRoutine3
Access to miscellaneous device features that don't fit other categories
- Connect to the internet to load content and send datafull network access ·
INTERNET - Make your phone vibratecontrol vibration ·
VIBRATE - Check with Google Play that you got this app legitimatelyGoogle Play license check ·
com.android.vending.CHECK_LICENSE
Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.
Store listing
Full description
What's new
First release. Throw arcing bombs off a tower at things walking for the thing you are protecting. A bomb takes about two seconds to land, so you aim where they will be, not where they are. Seven waves and one tower you cannot leave. Every run pays salvage whether you hold it or lose it, and salvage buys a heavier charge, a wider canister and a shorter reload. No accounts, no ads, and it plays offline.
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