App Intel

Hoppy: Memory Sequence Game

LiveDevCraft Games8 apps · 3.2K installsPuzzleFree · contains adscom.devcraft.imprint

A memory sequence game: watch the path cross the river, then repeat it. Offline.

Alert me★ WatchOpen in Play ↗
Total installs
45
exact · Play shows 10+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
28 Dec 2025
9mo ago
Last update
9 Oct 2026
v3.2.0 · 2d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
4445.54748.55010 Oct11 Oct12 Oct
4445.54748.55010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • Collects data Location, App activity and 2 others
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 1 group
0 Sensitive2 Notable4 Routine
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Watch a pattern cross the river, then repeat it. Hoppy is a memory sequence game for a few quiet minutes of focus: short levels, no timer, and it plays offline. A friend hops across the river first, rock to rock, each one lighting up with its own colour, shape and tone. Watch which rocks hold. Then tap the same sequence back and hop it yourself. Step on the wrong one and it sinks. So do you. HOW TO PLAY - Watch your guide hop a path across the rocks. - Tap the same rocks in the same order. - Reach the far island. Three crossings clear a level. - Miss, and the rock goes under. The first retry of every crossing is free, and a fresh path always is. A DAILY BRAIN WARM-UP One path a day, seeded by the date: the same sequence for everyone, one life, and a streak to keep. It takes about a minute, which is less time than choosing a lunch. THE GRID SEQUENCE TEST, WITH SOMEWHERE TO GO If you know the classic sequence test (tiles light up in order, you repeat the pattern, each round adds more), this is that test on a grid of rocks. The path runs over neighbouring tiles in shapes you can feel: runs, arcs, zigzags. That is why a long pattern sticks, and why it stays fair as it grows. LEVELS YOU KEEP, STARS TO EARN Every level is three crossings with an island between each. Clear it and it is yours, with up to three stars for crossing clean. Replay any level for the stars you missed. The grid grows from 3x3 to 4x4 to 5x5, and the colours from three to seven. LANDMARKS AND FRIENDS Every fifth level is a landmark: Mossy Bridge, Mushroom Grove, Windy Hill and on. The first six each free a friend who guides you differently. One shows the path slowly, one hints at the first rock, one gives you a free miss. A DANCE MOVE FOR EVERY ROCK A star jump, a spin, a lean, a dab. Your guide dances the pattern and you dance it back. Pick the wrong rock and Hoppy strikes a pose on it, full of confidence, right up until it goes under. Make it to an island and the two of you do the river wiggle. It is exactly as dignified as it sounds. A PROVERB TO SPELL Each correct hop sends a letter up to a scrambled sentence, a small word puzzle running beside the crossing. Finish the chapter and the words fall into place. Most are old proverbs worth keeping: "No one tests the depth of a river with both feet." Now and then it is one of the friends instead: "Never trust a rock that winks at you." SPARKS, HATS AND THEMES Crossings earn sparks. Spend them on looks for Hoppy (a bow tie, a top hat, a Viking helmet) or on board themes that change the colours and the sound. Small missions win more hats. PLAY OFFLINE, NO SIGN-IN Every level is generated on your device, so Hoppy works offline: on a commute, in a queue, on a plane. No accounts and no sign-in. Anonymous analytics are optional; switch them off in Settings. Download Hoppy, watch the path, and hop it back. Try not to sink.

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