App Intel

OneContactGamification

LiveCOLLAB5 apps · 3.1K installsBusinessFreept.collab.gamification.mobile

Gamification game uses techniques to create a game like experience During Work

Alert me★ WatchOpen in Play ↗
Total installs
1,357
exact · Play shows 1,000+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
13 Apr 2017
9.5y ago
Last update
28 Apr 2026
v2.9.1 · 6mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
1.3K1.5K1.7K1.8K2K11 Oct12 Oct13 Oct
1.3K1.5K1.7K1.8K2K11 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Data is encrypted in transit

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 2 groups
0 Sensitive2 Notable4 Routine
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Connect to or disconnect from Wi-Fi networks and change saved Wi-Fi settingsconnect and disconnect from Wi-Fi · CHANGE_WIFI_STATE
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Receive push messages sent from the app's servers over the internetreceive data from Internet · com.google.android.c2dm.permission.RECEIVE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Gamification uses game mechanics and game design techniques to create a game like experience during the work period. The main purpose is to make work more appealing, motivating and fun while still trying to meet company goals. How does it make sense in a contact center? Contact centers have one of the highest staff rotation rates in the industry and also one of the lowest age averages. Hence, creating a mechanism that motivates and promotes employee loyalty makes perfect sense. Three key vectors: 1) Structuring and ad-hoc world: Many contact centers already offer awards and prizes, but most often in a manual way. By creating fully structured leaderboards, quests, challenges and achievements, you will bring coherence and efficiency to this process. 2) Managing the agent lifecycle: Agents often don’t understand their career potential. By providing them with a clear roadmap of evolution (trainee-junior-senior), where experience points can be used for entering internal promotion contests, it all contributes to a better and clearer agent lifecycle. 3) Integrating technologies in a perfectly optimized workforce ecosystem: A true workforce optimization process means creating a symphony between Quality Monitoring, Workforce Management, E-Learning and other technologies available from Collab. The gamification engine offers the perfect flow, continuously feeding on the KPIs and data provided by the different components in a contact center ecosystem. Collab Gamification engine has three different types of games: Quests: Quests set up goals that must be overcome to achieve a reward, this type can be completed by everyone that has accepted the quest, and there is no competition involved. Challenges: Challenges are competitions where everyone must try to achieve the same goal faster or better than everyone else. Challenges will only reward top finishers. Achievements: This type will highlight feats and milestones, these may require some sort of expertise or just by doing something for a certain amount of time. Ultimately, gamification adds up a new element to work places and can be used to motivate workers to complete tasks by making them more fun and appealing. ● Challenges will create competition increasing workers performance. ● Teamwork will often become the main tool to reach goals leading to workers help each other more. ● It can also be used as a Learning Tool to set a path of small goals for trainees to follow, learning about their tasks. Collab Gamification Engine is a cloud based service that can be deployed in any contact center environment, either already using our technology or any other 3rd party call center system (integrations may be required). So, are you part of the game or will you be a spectator all your life?

What's new

Fixed minor bugs

Growing in Business

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