App Intel

TEN JAM: Make 10 Puzzle

LiveOrelia7 apps · 36.4K installsPuzzleFree · contains adsIn-app purchases: $1.49 - $9.99 per itemio.orelia.ten.jam

Pull tiles, hit exactly 10, clear the stack. One greedy pull ends the run.

Alert me★ WatchOpen in Play ↗
Total installs
126
exact · Play shows 100+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
4 Sept 2026
1mo ago
Last update
4 Sept 2026
v1.0.0 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
123.1142.3161.5180.820011 Oct12 Oct13 Oct
123.1142.3161.5180.820011 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • Collects data Financial info, App activity and 2 others
  • Data is encrypted in transit

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive2 Notable3 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Numbers drop, stacks grow, and only one thing clears them: make exactly 10. Pull a tile into the tray and watch the running sum climb. Land on ten and the whole group pops. Overshoot and it stays there, in your way, for the rest of the run. It looks trivial. It is a planning puzzle wearing a friendly face. ONE GREEDY PULL AND IT'S OVER Every tile you take is a tile you cannot put back. Grab every ten the moment you see it and you will strand yourself with a tray full of numbers that no longer add up. The board will not warn you. On some levels more than a hundred taps are legal, dozens of them lose the game on the spot, and a few of those make a ten while they do it. Knowing which is the whole game. 50 LEVELS, EVERY ONE SOLVED FIRST Each level is checked by a solver before it ships, so every board has a real solution and the difficulty curve actually curves. No filler, no guesswork, no level that only works if you get lucky. Finish the 50 and endless mode keeps dealing. GRAVITY DECIDES THE ORDER Tiles sit in glass tubes and only the bottom one is live. Pull it and everything above drops. The order you pull in matters more than it looks, and the move that feels obvious is often the one that costs you the board. WHEN A STACK FIGHTS BACK A hint shows a move that actually works. Undo takes the last one back. And when you do dead-end, a rescue can pull you out of it, so a lost run is not always a lost run. PLAY ANYWHERE The puzzles work offline. On a train, in a queue, in airplane mode. Two minutes if that is all you have, and considerably longer if it is not. - Make exactly 10 to clear. Not nine, not eleven - Gravity tubes: plan the pull, then ride the fall - 50 handcrafted, solver-validated levels, then endless play - Hints, undo and rescue when a board turns on you - Three stars per level for the players who want them - No timers, no lives, no pressure to hurry - Puzzles play offline

Similar games

closest title first, then most installs per day