App Intel

Haptic Beat

LiveZenIRL14 apps · 1.7K installsMusicFreecom.zenirl.beat

Haptic rhythm game for Wear OS. Feel each beat on your wrist. No sound needed.

Alert me★ WatchOpen in Play ↗
Total installs
42
exact · Play shows 10+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
25 May 2026
5mo ago
Last update
11 Jun 2026
v0.4 · 4mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
4143.345.547.85010 Oct11 Oct12 Oct
4143.345.547.85010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Follows the Play Families Policy

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

2 in 1 group
0 Sensitive0 Notable2 Routine
OtherRoutine2

Access to miscellaneous device features that don't fit other categories

  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
A rhythm game played by feel. The watch buzzes on every beat. A pulse ring contracts toward the center in time. Tap when the ring meets the inner target. PERFECT scores big, GOOD scores some, MISS costs you a life. Three lives. Survive. Get a streak. Watch the BPM climb. What makes Haptic Beat different from every other rhythm game: you don't need to look at the screen. The vibration on your wrist tells you when the beat is. Close your eyes and play by haptic alone if you can. Or use the visual ring as a guide while you build the muscle memory. The game scales tempo up over time. Every 8 beats brings a level up: tempo nudges up by 6 BPM, and you get a random power-up - either FREEZE (the next 3 misses are forgiven) or 2x POINTS for the next 5 beats. Combo multipliers stack on top when you stay perfect. Features - Pure haptic gameplay - the watch buzzes on every beat - Visual pulse ring as a timing guide - PERFECT / GOOD / MISS scoring with a generous good window - Combo multiplier - perfect streaks bonus your score - Tempo scales up automatically as you survive - Two power-ups: FREEZE and 2x POINTS, random every 8 beats - Persistent high score - Standalone - no phone, no internet - No ads, no IAP, no analytics Controls - Tap anywhere on the watch face when the buzz fires - Tap on Ready/Game Over to start game Built for Wear OS 3+. Standalone, offline, no tracking. The watch can deliver the beat directly to your nervous system. Haptic Beat is built around that. Best played in a quiet moment when you can feel the vibration on your wrist.

What's new

Audio feedback added: distinct tones for beat fire, Perfect hit, and Miss Graded haptics: strong pulse on Perfect, light on Good, double-buzz on Miss BPM now caps at 180 — no more unplayable runaway tempo Max combo now tracked, shown on game-over screen, and persisted as a personal best

Growing in Music

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