App Intel

Memory Buzz Live

ZenIRL12 apps · 551 installsEducationalFreecom.zenirl.memory

Memory game for Wear OS. Watch, feel the haptics, tap it back.

Total installs
70
exact · Play shows 50+
Installs / day
—
measured after our second crawl (about a day)
Rating
—★
— ratings · — reviews
Released
1 Jul 2026
3mo ago
Last update
2 Jul 2026
v0.1.2 · 3mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
68.476.384.292.110010 Oct11 Oct11 Oct

Installs per day · last 30 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

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Permissions

2 in 1 group
0 Sensitive0 Notable2 Routine
OtherRoutine2

Access to miscellaneous device features that don't fit other categories

  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
A Simon-style memory game built for Wear OS — and for your wrist. Watch the sequence flash around the round screen, then tap it back in order. The twist: every color has its OWN haptic signature, so you can follow the pattern partly by feel. No other memory game plays like this on a watch. Free, offline, no ads. Four colored arcs wrap the edge of your watch — one per quadrant. The game lights up a sequence, one step at a time, and each flash comes with a buzz that's unique to that quadrant. Top-left feels different from bottom-right. Learn the buzzes and you can recall the order even when your eyes can't keep up. Tap the quadrants back in the exact order shown. Get it right and the sequence grows by one. Get it wrong and the game ends. Your score is the longest sequence you reached — and your best is saved. It starts easy: two steps, three, four. Then the sequence outruns your short-term memory and the haptics become a second channel to lean on. That dual-sense recall — sight plus feel — is the whole point. Features • Four colored quadrant arcs, sized for the round watch screen • A UNIQUE haptic signature per color — follow the sequence by feel • Simon-style growing sequence: one new step every round • Score = longest sequence reached • Persistent high score • Standalone — no phone required • Fully offline — no internet permission • No ads, no IAP, no tracking Controls • Watch and feel the sequence as it flashes and buzzes • Tap the quadrants back in the same order • Tap to start / restart on game over Tips • Don't just watch — pay attention to the buzz. Each quadrant feels different, and feel sticks longer than a flash. • Repeat the sequence under your breath as it grows. • A wrong tap ends the run, so slow down on the long sequences. Built for Wear OS 3+. Standalone, offline, no tracking. Why this on a watch? A phone can show you a memory game, but it can't tap you back. A watch sits against your skin, so each color can carry its own distinct buzz. That extra sense — recalling a pattern by feel, not just by sight — is something only a watch can do. Memory Buzz is built around it.

What's new

First release. Simon-style memory game for Wear OS. Watch the sequence flash around four colored quadrant arcs, then tap it back in order. Each color has its own haptic signature, so you can follow along by feel. One new step per round; score is the longest sequence reached. Persistent high score.

Growing in Educational

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