SMART MATHEMATIC EXERCISES

LiveVizuali5 apps · 247.1K installsEducationFreecom.vizuali.smart

Exercises aim to develop pupils’ math skills, critical thinking and creativity.

Alert me★ WatchOpen in Play ↗
Total installs
2,181
exact · Play shows 1,000+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
13 Jan 2020
6.8y ago
Last update
10 Jul 2024
v2.1 · 2.3y ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
2,1802,1812,18210 Oct11 Oct
05001,0001,5002,0002,50013 Jan 202010 Oct 202611 Oct 2026

Dashed: estimate from the release date (no daily data before 10 Oct 2026) · time axis compressed before that day

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Personal info
  • No data collected
  • Data is not encrypted
  • No way to ask for data deletion
  • Follows the Play Families Policy

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Read Google service settings stored on your deviceread Google service configuration · com.google.android.providers.gsf.permission.READ_GSERVICES

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The app is an easy-to-use math practice tool for pupils aged 10-13, who are in elementary/basic School (grades 5-6) to build up math skills, exercise creativity and critical thinking, sharpen the intellect and discover connections between different STEAM disciplines. The app is intended to be used by teachers of mathematics to vary the traditional math lessons and present the mathematical problems in an innovative, student friendly and attractive way. The exercises contain real-life situations and gamification elements to make the learning process more appealing. To boost pupils’ motivation, an award system is used: for every correct answer the pupil gets a star. At the end all the stars are summed up to track the progress. The app can be used as a supplementary tool both inside and outside the classroom to differentiate and individualize the teaching/learning process according to the students’ interests and their level of achievement. The exercises under this app are divided into two categories, called “Math” and “Eureka”. The exercises under the “Math” category have been developed to meet the Math teaching curricula of the basic school programs for grades 5-6. They present a variety of topics on the following areas: numbers and calculations, expressions, equations and inequalities, geometry, measures and measurements, There is no particular order in which the exercises should be performed, both teachers and students are free to choose any exercise from the list which suits their teaching/learning needs best according to the area of focus. The exercises under the “Eureka” category present math problems interrelated with other STEAM disciplines: Science, Technologies, Engineering, and Arts. These exercises are intended to boost pupils’ critical thinking and creativity. They tasks are based on real-life situations to make the learning more relevant. Likewise in the “Math” category, there is no particular order to perform the exercises. The titles of the exercises and their pictures will help to choose the topic. A considerable advantage of the SMART app is its intercultural context. All of the exercises and the instructions of how to use the app are available in 6 European languages: English, Greek, Latvian, Lithuanian, Polish and Romanian. In addition to this, the app offers a great opportunity for math teachers to design and develop math exercises on their own. To gain access to this option, a math teacher needs to register on the SMART EDIT platform https://smart-math-teacher.firebaseapp.com As soon as his request to join the platform is granted, he/she will be able to create, store and use the exercises of his own free of charge and without any time constraints. He/she will also be able to translate the existing exercises into their own national language. The app is a result of the international project partnership which has worked in a consortium of 5 EU countries (Lithuania, Latvia, Greece, Poland and Romania) on the project “Smart Mathematics Teacher” under the Erasmus+ program Strategic partnerships for School Education. This project has been funded, with the support from European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use, which may be made of the information contained therein.

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