App Intel

The Last Frequency

Liveessaaqrawi1 app · 6 installsSimulationFree · contains adscom.thelastfrequency.game

Hold the last tower in a dead city. Build the signal. Bring your people home.

Alert me★ WatchOpen in Play ↗
Total installs
6
exact · Play shows 5+
Installs / day
~0
est. · lifetime avg over 57 days
Rating
—★
— ratings · — reviews
Released
16 Aug 2026
2mo ago
Last update
6 Oct 2026
v1.9.0 · 5d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
5.96.97.991011 Oct12 Oct12 Oct
5.96.97.991011 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The bombs stopped a year ago. The convoys stopped soon after. What's left of the city belongs to the rats, the raiders — and the stubborn. You run the last lit tower in a dead city. A handful of survivors look to you to keep them fed, keep them safe, and keep them believing that rescue is still coming. On the roof stands a dead radio. Five upgrades and its signal reaches the convoys beyond the river — but every watt is a shout into the dark, and everything out there has ears. SURVIVE. Assign your people to the garden, the workshop, the infirmary and the walls by dragging them where they're needed. Feed them. Heal them. Watch morale — a hopeless camp falls apart from the inside. CHOOSE. Every morning brings a decision the game remembers. Take in the stranger at the gate, or turn them away? Trade fair with the caravan, or rob them? Your choices plant seeds — and days later, they bloom or they bite. Three factions out there keep score of everything you do. SEND SCAVENGERS INTO THE NIGHT. Whoever goes out isn't home defending. Push deeper into the ruins for a bigger haul — or play it safe and come home whole. One more locked door always beckons. HOLD THE TOWER. Finish the radio and the convoy answers: three nights until rescue. Every raider in the city heard the same broadcast. Every ally you made walks onto your wall — and every enemy joins the horde at your gate. BE REMEMBERED. When your run ends, every survivor gets a fate. The Memorial Wall remembers them all, across every game you play. FEATURES: • A tower that visibly grows — repair and fortify every room • Moral choices with real memory and consequence • Three factions with persistent reputation • Push-your-luck night scavenging • A three-night horde finale where your whole story pays off • Daily Tower — one seeded challenge for everyone, every day • Difficulty from Story to Hardcore • Handcrafted pixel art, adaptive music, and weather • Full Arabic localization — story and all • No timers, no energy, no waiting — a real game in your pocket Honest and free: no forced ads, ever. Watch an optional signal for a supply drop if you choose — that's it. No purchases, no timers, no energy, no dark patterns, no pay-to-win. Survive. Choose. Be remembered.

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