TetoWar: Wardens of the Ember

LiveTETO, LIMITED LIABILITY COMPANY1 app · 2 installsPuzzleFree · contains adscom.teto.tetowar

Turn-based strategy: match 3 by day, tower defense for the castle at night

Alert me★ WatchOpen in Play ↗
Total installs
2
exact · Play shows 1+
Installs / day
+1
7-day avg · last day +1
Rating
—★
— ratings · — reviews
Released
18 Sept 2026
26d ago
Last update
10 Oct 2026
v1.0.21 · 4d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
01234511 Oct13 Oct14 Oct

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
012310 Oct12 Oct14 Oct

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

1 changesFull history
  1. Installs milestone
    0+1+

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity, and Device or other IDs
  • Collects data App activity and Device or other IDs
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Raise a garrison on the board, and turn the night back. A turn-based strategy game where match 3 puzzle meets tower defense. By day you line up three matching recruits to call a captain to the board; by night you hold the ember of Fortress Tetria against the Dusk Legion. The thinking happens before the fighting does. ■ The clock is yours Nothing rushes you — this is tower defense without real-time pressure. During the day you can rework the board as many times as your moves allow. When your plan is set, call the night, and the captains you placed fight on their own from there. Put it down at any point; your run is waiting where you left it. ■ Seven captains, seven ways to fight Archers loose quick shots in every direction. Lancers strike only a fixed reach, but each thrust lands heavy. Gunners sweep their own row. Snipers pierce their whole column. Mages scorch every enemy in range at once. Heavy Guard is the one unit that can halt an enemy standing in front of it, and Medics never attack at all — they mend the units beside them and raise their damage besides. You take four into the night, and that choice is the shape of the night. ■ Merge to grow, then unleash ultimates Line up three of the same captain and they merge into a stronger squad, all the way to Lv5. From Lv4, each class can take an ultimate of its own. Where you place them, and when you merge, is the heart of the defense. ■ Every run leaves you stronger Each run deals a new board and new skills from the Treasury, roguelike style. Spend the Ember Shards a run leaves behind on the Tree of Wisdom — sturdier castle walls, extra moves, captain training, unlocked chronicles and music. Losing is how you get stronger. ■ Three ways to play - Until Dawn (20 days) — survive twenty nights to win - Endless — no finish line. See how far you can hold - Daily Challenge — the same board for everyone, changing each day Compare how many days you held on the rankings. ■ New to the game? Lyra's Guidance walks you through the day and the night in about ten minutes. ■ Purchases There are no in-app purchases. A bittersweet fantasy, led by captains who each have a name. There is no blood and no gore. Enemies driven back dissolve into motes of light. You are not killing them. You are sending them home.

What's new

Share Endless results on X with the reached day, score, and Ember Shards.

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