The Pixel Campfire

LiveEugene Lyssovsky4 apps · 115 installsArcadeFreecom.pixelclassics.app

Sit by the fire. Hear the stories. Play the games your parents grew up on.

Alert me★ WatchOpen in Play ↗
Total installs
21
exact · Play shows 10+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
28 Jul 2026
3mo ago
Last update
6 Sept 2026
v7.5.2 · 1mo ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
20212211 Oct12 Oct
051015202528 Jul11 Oct12 Oct

Dashed: estimate from the release date (no daily data before 11 Oct 2026) · time axis compressed before that day

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

1 in 1 group
0 Sensitive0 Notable1 Routine
OtherRoutine1

Access to miscellaneous device features that don't fit other categories

  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Imagine a campfire. A summer night. Someone older and wiser passes you a controller and says: "Let me tell you about this one." That is The Pixel Campfire. Twenty-five games. Twenty-five stories. A narrator sits you down — scout-camp style, under the stars — and tells you about each game before you play it. Not just "press Start." The STORY. Who made it. Why it mattered. What the world looked like the year it came out. What it felt like to drop a quarter into the slot and hear the attract screen for the first time. And then — you play it. The way your grandparents played. The way your parents played. The way you played, if you're a fellow mammoth like us. WHAT'S INSIDE — 25 GAMES, 1 DOS-ERA SHELL We styled the launcher like Norton Commander — the file manager an entire generation lived inside before Windows existed. Pick a game, double-tap, and the campfire narrator takes over. Twenty-five games. We won't spoil them all — half the fun is discovering what's inside. But here's a taste of what the campfire has in store: ...smash through walls of bricks with a ball and a paddle while power-ups rain from above. ...command a tank through city streets, defending your bunker against waves of enemies — the game that ate entire Soviet winters. ...guide a tiny creature across five lanes of traffic and a river full of logs. One wrong jump — start over. You'll swear. You'll love it. ...land a lunar module on five different planets with nothing but thrust and prayer. Real Apollo engineers trained on something like this. ...play the worst-selling video game cartridge in history. Yes, we rebuilt it. Yes, it's terrible. Sit by the fire — the story of WHY it matters is worth every frustrating second. ...navigate a maze, eat dots, dodge ghosts — the game a man designed because he wanted his girlfriend to enjoy arcades. ...type commands into a text adventure so old it predates screens. The great-grandfather of every RPG you've ever played is waiting inside. ...and much, much more. Twenty-five games. Twenty-five campfire stories. One pocket museum. THE CAMPFIRE PROMISE Every game comes with a story. Not a manual — a STORY. Told the way someone who loves games tells them: with history, with humor, with the kind of detail that makes you say "wait, THAT's why they made it that way?" Some stories are about genius. Some are about failure. One is about a woman who designed a masterpiece in 1982 and was nearly forgotten. One is about the worst game ever made and why you should play it anyway. All of them are about the world that made these games — and the games that made our world. WHAT THIS COLLECTION IS NOT No analytics SDK. No advertising SDK. No trackers of any kind. No INTERNET permission. The app cannot connect to the network. No account, no sign-in, no email asked for, no cloud sync. No in-app purchases. No "remove ads" upsell. No free-to-play hooks. No data leaves your device. Ever. Read the privacy policy — it's one page long because there is genuinely nothing to disclose. WHO THIS IS FOR Kids who want to know what gaming looked like before 4K. Parents who want one more spin on the games of their childhood. Grandparents who want to sit their grandkids down and say: "This. This is what we had. And it was MAGNIFICENT." Teachers building a unit on the history of video games. Anyone who's ever been curious why the industry crashed in 1983 and what saved it. (Answer: a small Japanese company called Nintendo. We tell that story too — by the fire.) LANGUAGES English, Russian, Vietnamese — pick the language from the Norton-style launcher, or in Settings. Every game is an original re-implementation, NOT a copy. All third-party trademarks named in the campfire stories belong to their respective owners; we mention them only out of love and historical accuracy. Suitable for all ages. Made in Vietnam by one human and a lot of caffeine. Narrated by the fire.

Similar games

closest title first, then most installs per day
More similar games (opens in a new tab)