App Intel

YoNo Neon Draw

LiveOro Line4 apps · 25.3K installsCardFreecom.neon.draw.yono

Three neon card games in one: chain, match and climb.

Alert me★ WatchOpen in Play ↗
Total installs
10,282
exact · Play shows 10,000+
Installs / day
+4.5K
since last crawl
Rating
—★
— ratings · — reviews
Released
21 Sept 2026
22d ago
Last update
22 Sept 2026
v1.0.0b0 · 21d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
05K10K15K20K10 Oct12 Oct13 Oct
05K10K15K20K10 Oct12 Oct13 Oct

Installs per day · last 90 days

02.5K5K7.5K10K11 Oct12 Oct13 Oct

Change timeline

2 changesFull history
  1. Installs milestone
    5,000+10,000+
  2. Installs milestone
    500+5,000+

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

estimate · charts of 12 Oct

Most downloads likely come from 🇮🇳 India (~89%), out of 2 countries where it is charted.

  1. India89%#11 Trending · Card games
  2. Pakistan11%#9 Trending · Card games

Estimated from top-chart positions weighted by each country’s Google Play market size. Countries where the app is not in a chart are not shown, so small markets may be missing.

Top chart positions

as of 13 Oct
ChartCountryRankChange
Top new free · Card games IN · 12 Oct#5▼ 1
Top new free · Card games EG · 12 Oct#7▼ 1
Top new free · Card games BD · 12 Oct#8▼ 2
Top new free · Card games PK · 12 Oct#8▼ 2
Top new free · Card games PR · 12 Oct#8▼ 2
Trending · Card games PK · 12 Oct#9▼ 1
Trending · Card games IN · 12 Oct#11—
Top free · Card games PK · 12 Oct#65▼ 17
Top new free · Games IN#73▼ 21

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

7 in 4 groups
0 Sensitive3 Notable4 Routine
PhoneNotable1

Access to phone calls, call history, and voicemail

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Device ID & call informationNotable1

Access to your phone's identifiers, mobile network details, and call status

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Three neon card games. One deck. No filler. YonoNeonDraw is a card game built around a single rule: a card only follows another card when it links to it. Same colour, same number, or one apart. Every mode is a different way of being punished for forgetting that. Thirty eight neon cards make the deck: five colours across values 1 to 6, plus five Wild cards that become anything and three Shock cards that double your multiplier. Tap anything that links, and it is yours. Tap the wrong card and find out what it costs. RUN - DRAW AND BANK Build a circuit one card at a time, then bank it before it snaps. Every link of the same colour raises the multiplier, up to x5. Break the chain and everything on the table is gone. Three circuits, one target. The only question the game ever asks you is when to stop. SURGE - FORTY FIVE SECONDS Nine cards around a hub. Tap every card in the grid that links to the hub: it scores, becomes the new hub and is replaced. One wrong tap and you lose three seconds and your whole combo. There is no banking here. Keep the chain alive. ASCEND - CLIMB THE PYRAMID Twenty one cards stacked six rows high. Start anywhere on the bottom row and step upwards, and you may only step onto a card that links to the one you are standing on. Reach the apex for a bonus. Get stuck and the climb ends with whatever you collected. The board is seeded from the calendar day, so everyone gets the same pyramid until tomorrow. BUILT TO BE READ AT A GLANCE Every card is drawn from flat colour and light rather than artwork, so the colours are the only thing you have to read. Cards, fonts and boards all scale themselves to the screen they are on. NO ADS IN THE WAY No banners, no interstitials, no timers you can pay to skip. Three games, one deck, and your own best score to beat.

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