IDLE WITCH DEFENCE FANTASY TD

Liveましまろ84 apps · 5.2K installsSimulation$0.59com.masimaro.witchdefence

Idle defense RPG. Ricocheting spells hold the gate vs 20 monsters and 5 bosses.

Alert me★ WatchOpen in Play ↗
Total installs
2
exact · Play shows 1+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
1 Aug 2026
2mo ago
Last update
1 Aug 2026
v1.0.0 · 2mo ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
12310 Oct11 Oct
0123451 Aug10 Oct11 Oct

Dashed: estimate from the release date (no daily data before 10 Oct 2026) · time axis compressed before that day

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

2 in 1 group
0 Sensitive0 Notable2 Routine
OtherRoutine2

Access to miscellaneous device features that don't fit other categories

  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Your spells bounce off the walls. Idle long enough, and your witch becomes unstoppable. Idle Witch Defense is an idle defense RPG that crosses brick-breaker ricochet action with tower defense. Waves of monsters pour in from the far gate while your orbs fire automatically, caroming off the side walls, the ceiling and the monsters themselves. Progress continues while you watch — and a single tap can change everything. ■ Ricochet magic, always shifting Orbs rebound off walls, ceilings and enemies alike. One well-placed shot can rattle between a crowd for several seconds, and the payoff never stops being satisfying. The firing angle cycles automatically through three patterns — straight, angled, and wide fan — so every cast swaps between fast pressure, area control and trick shots. ■ Get touched, get floored Your witch is not invincible. Touch a monster and she goes down, unable to cast for several seconds. The same goes for a dragon's fireball, a skeleton's thrown bone, or a coven witch's violet lance. Projectiles can be shot down by your own orbs, so keeping the field full of magic is your best armor. ■ 20 hand-built voxel monsters Slime, rotted soldier, skeleton, lizardman, charging boar, imp, boulder, orc brute, bulwark, wraith, minotaur, coven witch, serpent, cursed knight, stone golem — every model is built block by block, with its own walk and its own trick. The charging boar sprints in at roughly double normal speed and never slows Lizardmen and minotaurs wind up, then explode forward in a lunge Serpents weave in S-curves, slipping between your orbs Boulders detonate 0.4 seconds after they break, catching nearby monsters — and flooring your witch if she is too close Bulwarks carry a 4.5-wide iron slab that deflects orbs like a wall and shields whatever marches behind it ■ Five bosses and a keep that crumbles Volga the Ruin Wyrm (fire breath), Balgas the Doom General, Garant the Stone Colossus (ground slams), Jack the Hollow King (summons minions), and the three-headed Hydra — whose heads can each be destroyed separately, removing one stream of fire at a time. Bosses that reach your walls stop and hammer them repeatedly until they have taken their full toll. Castle blocks collapse one by one as damage mounts, rebuild in a wash of blue light when you pay for repairs, and blow apart in a chain of explosions when the keep finally falls. ■ Lose, and grow stronger Your first runs end in minutes. That is the point. Upgrades, relics, codex entries, feats and the gems awarded for how far you got all carry over. Fall at wave 5, buy another wall, reach wave 9 — that steady push outward is the heart of the game. ■ Depth to dig into Nine gold upgrades: might, orb count, cast speed, velocity, ricochet, pierce, crit, walls, fortune Elemental gem magic: ember orbs, chaining storm orbs, resolve, and the premium trump card — Meteor Charged Meteor: hold to build power, release to drop a wide blast where you let go 13 relics with rarity tiers and permanent bonuses that stack up to five times A 20-entry codex that fills as you kill, with 3D-rendered thumbnails Endless quests and 14 feats, all paying out in gems Loop system: every 20 waves the horde returns recolored and tougher — frostbound, infernal, venomous, stormcursed and gilded Daily login bonus on a seven-day cycle, with gems and a relic on day seven ■ Serious about idling Turn AUTO on and the game invests your gold in the cheapest upgrade, repairs the walls below 60% HP, slides your witch to track incoming threats, fires fully charged meteors, and claims feat and quest gems for you. Progress saves automatically, so you can close the app and pick up where you left off. ■ Also included Japanese and English, switchable any time from the title screen Music and sound effects generated in real time; audio can be toggled off Full tutorial, plus a data reset option The gate is opening again. Hold the keep with bouncing light.

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