VOIDPOP: Idle Tower Defence

LiveSycamore Hill Studios64 apps · 22.3K installsCasualFree · contains adsIn-app purchases: $1.99 - $19.99 per itemcom.sycamorehillstudios.voidpop

Survive endless waves, bank the void, and build a turret that never dies twice.

Alert me★ WatchOpen in Play ↗
Total installs
16
exact · Play shows 10+
Installs / day
+1
7-day avg · last day +1
Rating
—★
— ratings · — reviews
Released
29 Jul 2026
3mo ago
Last update
4 Aug 2026
v1.1.4 · 2mo ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
01234512 Oct13 Oct

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
1415161711 Oct12 Oct13 Oct
0510152029 Jul11 Oct13 Oct

Dashed: estimate from the release date (no daily data before 11 Oct 2026) · time axis compressed before that day

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
One turret. Endless waves. How deep can you get before the core breaks? VOIDPOP is an idle tower defence roguelite about a single auto-firing turret holding the line against the void. Every run starts from nothing. Waves get faster, heavier and meaner. Sooner or later something gets past you — and that is when the real game begins, because everything you earned on the way down makes the next run stronger. ■ RUN, DIE, COME BACK HARDER Launch a run, survive as many waves as you can, and cash out when the core is breached. Runs are short, honest and yours to push. Retire early and you keep the same payout — bailing on a stalled run is never punished. ■ TWO LAYERS OF UPGRADES Spend cash mid-run on damage, fire rate, crit, multishot, drones and field control. Spend Cores between runs in the Foundry, where 21 permanent nodes raise the floor every future run builds on. The deeper you go, the more each permanent point is worth. ■ COLLECT AND LEVEL 27 CARDS Open caches with Flux and build a loadout. Overcharge, Golden Void, Land Mines, Second Wind, Wave Skip, Chrono Field and more, across Common to Legendary. Duplicates level a card instead of being wasted, so no pull is ever dead. Slots start at two and open up as you go — the real decision is always which five of twenty-seven. ■ DOCTRINES: A DIFFERENT RUN EVERY TIME Every tenth wave, choose one of three doctrines that lasts the rest of the run. Most cost you something. Glass Cannon doubles your damage and halves your core. Vampiric Array heals you on every kill but softens your shots. Desperation makes you deadliest at the edge of death. No two runs play the same. ■ HOLD THE LINE Core integrity is real. Bombers break formation and charge your turret. Menders knit the wave back together. Armoured dots soak everything you have. Tap the field to send your drone fleet where the cash is. Buy bulkheads and repair fields when a wave starts winning — or gamble on out-damaging it. ■ BOSSES, SECTORS AND MODS Wardens arrive every tenth wave with a timer and a lot of health. Beat them for turret mods you cannot get anywhere else. Reach wave 40 to unlock the next sector, each with tougher dots, a fresh palette and its own rule change — splitting dots, magnetic pickups, phasing enemies, total chaos. ■ BUILT FOR PHONES Portrait, one-handed, offline-friendly. Runs while you watch, waits while you do not. Fast-forward up to 4x once you have earned it. No account. No login. No internet required to play. ■ FAIR BY DESIGN Rewarded ads only — nothing ever interrupts you, and every ad is a button you chose to press. No forced ads. No timers holding your progress hostage. Optional purchases exist and none of them are required to reach the deepest sector. Pop the void. Bank the light. Contact: [email protected]

What's new

First release. • Endless waves — one turret, and a core that can actually break • Runs pay Cores; 21 permanent Foundry upgrades make the next run stronger • 27 cards across four rarities, levelled by duplicates • Doctrines — one of three every tenth wave, most with a real trade-off • Warden bosses drop turret mods; 8 sectors each change a rule • Bombers charge your turret, menders heal it back • Tap to direct your drones; fast-forward up to 4x • Plays offline. Rewarded ads only, never forced.

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