Fair Go Casino

Removed 2d agobelchuka dev4 apps · 410 installsArcadeFreecom.magnetlatch.attraction

Hold to magnetise, swing between anchors, dodge the saws.

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Removed from Google Play on 11 Oct 2026. Last seen live 10 Oct 2026. Everything below is the last state we recorded.

Total installs
73
exact · Play shows 50+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
25 Aug 2026
2mo ago
Last update
6 Sept 2026
v2.1 · 1mo ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
Not enough history yet — check back tomorrow

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

1 changesFull history
  1. Status
    liveremoved

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Store listing

Full description
Magnet Latch by Fair Go gives you one verb. Hold the screen and the ball is pulled toward the nearest metal anchor; let go and it keeps whatever velocity that pull gave it. There is no jump button, no thrust and no steering. Everything you do is a decision about when to hold and when to release. That constraint is what makes the movement interesting. Holding all the way to an anchor slams you into it. Holding briefly and releasing turns the pull into a curve, and stringing those curves together is how you cross a room in three fast arcs instead of six careful ones. The field lines are drawn while you hold, so you can see the force you are applying rather than guessing. The hazards do not move around the ball, they sit in the paths you want to take. Saw blades spin on fixed mounts in the obvious gaps, and laser gates pulse on a cycle that is just slow enough to wait out and just fast enough that waiting costs you the time bonus. Energy crystals are placed off the safe line, so a clean fast run and a fully collected run are usually two different routes through the same level. The result screen shows completion time, crystals collected and the level best, and the shop turns crystals into magnet skins and field-line colours. Settings expose the attraction strength and falloff so the physics can be tuned to taste. Magnet Latch by Fair Go is fully offline. No account, no purchases, no ads mid-level. Just a held thumb, a curve you shaped and a saw you cleared by nothing.

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