App Intel

JackpotPiraten

Livebelchuka dev4 apps · 410 installsArcadeFreecom.burrowbeasts.whack

Tap the monsters, spare the friendlies, never touch a bomb.

Alert me★ WatchOpen in Play ↗
Total installs
57
exact · Play shows 50+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
25 Aug 2026
2mo ago
Last update
6 Sept 2026
v2.1 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
55.766.877.888.910010 Oct11 Oct12 Oct
55.766.877.888.910010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Store listing

Full description
JackpotPiraten is a reaction test wearing a cartoon costume. A grid of burrows, a monster pops out for a fraction of a second, you tap it. The twist is that not everything that pops out should be tapped. Friendly characters use the same burrows and the same pop animation, and hitting one costs you points and breaks your chain. Bombs end the round outright. Both appear more often as the round goes on, so the late game is less about speed and more about the split second of recognition before your thumb commits. The monsters themselves behave differently. Some sit up for a full second and are free points. Some flash up for barely a quarter of a second and are worth several times as much. The golden ones appear rarely, stay for almost no time, and are worth chasing badly enough that people miss two ordinary monsters trying to reach one. Every tap is timed from the moment the target appeared, and the round summary reports average reaction in milliseconds alongside accuracy, hits, misses and the longest clean chain. It is a genuinely useful number and it improves visibly over a few sessions. The bestiary fills in as you meet each creature, showing its speed, its point value and how many you have caught. Settings control appearance timing and the pop rate, so the game can be a gentle tap-along or something close to unplayable. JackpotPiraten is fully offline. No account, no purchases, no ads mid-round. Just a hole, a monster and about three hundred milliseconds.

Growing in Arcade

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