App Intel

Idle Fire Squad: City Blaze

LiveLost Starfish Games5 apps · 3.9M installsSimulationFree · contains adscom.loststarfish.idlefirerescue2

Tap to dispatch. Douse the blaze. Build the fire department that saves the city.

Alert me★ WatchOpen in Play ↗
Total installs
1,884
exact · Play shows 1,000+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
28 Sept 2026
15d ago
Last update
28 Sept 2026
v1.0.4 · 14d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
1.8K1.9K1.9K2K2K10 Oct11 Oct12 Oct
1.8K1.9K1.9K2K2K10 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

as of 12 Oct
ChartCountryRankChange
Top new free · Simulation games US#39▲ 1

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, Personal info and 2 others
  • Collects data Location, Personal info and 4 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

7 in 2 groups
0 Sensitive2 Notable5 Routine
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The city is burning. You're the one they call. A car goes up on a quiet street. Then the house next door. By the time your first firefighter reaches the hydrant, a whole district is alight — and the CITY HEALTH bar is already falling. Hire crew, upgrade the water, and put the fire out before the city runs out of time. 🚒 ONE TAP DISPATCHES EVERYTHING Tap any burning building and your whole force turns around — firefighters drop the hose and run, engines break off and roll, the helicopter re-aims its next drop. The rest of the time your squad fights on its own: pick targets, refill at the hydrants, and keep working while you decide what to buy next. 🔥 EVERY FIRE IS A STACK OF BARS Cars, houses, towers and the boss BIG FIRE each break into layers. Crack a bar and it pays out. Leave a building too long and the fire grows back. A tower deep in district four is a different fight from the car at the gate — and it pays like one. 💪 FOURTEEN UPGRADE CARDS, ONE CREW Water Power, Water Tank, Refill Speed, Water Pressure, Crew Speed, Crit Chance, Crit Power, more firefighters — plus city health, fire resistance, and four ways to earn more per fire. Rank up the fire station to raise your crew cap. Every level changes a number you can watch on screen. 🧍 RESCUE THE PEOPLE INSIDE Civilians get trapped on upper floors with a countdown over their heads. Break enough of the building and a firefighter goes in, brings them out, and walks them home to the station forecourt. Miss the clock and you lose them. 🚁 COLLECT A REAL FLEET Open supply boxes for fire engines, ambulances, foam cannons and helicopters — common to legendary, each with its own model, its own water tank and its own stats. Equip them into your active fleet and watch them roll out of the garage and fight beside your crew. Spin any vehicle around in the garage to look at it properly. 🧰 GEAR AND RESEARCH Crates drop turnout coats, helmets, boots, nozzles, gloves and radios — every copy you pull levels one up a star, and the bonuses stack across your whole department. Then spend gems on a research ladder of three departments: RESPONSE, HEALTH and INCOME, each one deeper than the last. 🌆 A NEW CITY EVERY STAGE Clear a city and you move on to a bigger one — more districts, tougher buildings, faster bleed. Your crew starts fresh every time, but your fleet, your gear, your research and your stars come with you. Lose a stage and you keep everything you bought: just try the call again. 💤 THEY WORK WHILE YOU'RE GONE Your squad keeps earning while the app is closed. Come back to a wallet full of cash, a report from the chief, and the exact fire you walked away from still burning where you left it. 📺 CALL FOR BACKUP Three boosts when you need them — double water power, blue lights on every vehicle, and double payouts. Run all three at once and every one of them triples. NO WI-FI NEEDED. NO TIMERS BETWEEN LEVELS. Just a city on fire and a department that gets better every minute you play. Grab a hose. The alarm's already going.

What's new

* Improved the Balancing

Growing in Simulation

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