App Intel

Snake Classic

LiveTeknical Engineers12 apps · 6.7K installsArcadeFree · contains adscom.classicsnake.game

Smooth-gliding snake with three paces, optional walls and a daily challenge.

Alert me★ WatchOpen in Play ↗
Total installs
209
exact · Play shows 100+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
2 Aug 2026
2mo ago
Last update
10 Oct 2026
v1.5.1 · 2d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
204.2278.1352.142650011 Oct12 Oct12 Oct
204.2278.1352.142650011 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, Personal info and 3 others
  • Collects data Location, Personal info and 3 others
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 1 group
0 Sensitive2 Notable4 Routine
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Snake, the way you remember it - but it finally moves the way it should. Most snake games hop from square to square. This one glides. The snake is drawn between grid cells, so every turn is fluid instead of jerky, and it stays readable even at top speed. SMART CONTROLS Swipe anywhere to steer, and keep swiping - every flick registers, even when two turns land in the same instant. Prefer one hand? Tap the left half of the board to turn anticlockwise, the right half to turn clockwise. Arrow keys and the D-pad work too, so it plays fine on a Chromebook or with a controller. PICK YOUR PACE Chill, Classic or Fast. Each keeps its own record, because a score only means something against the speed you earned it at. TWO WAYS TO PLAY WALLS ON is the classic rule: clip the edge and the run is over. WALLS OFF lets you tunnel straight through and reappear on the far side. CHASE THE GOLD Every fifth apple summons a golden star. It is worth 70 the instant it lands and decays to 20 as its ring runs down, so the only question is how much of a detour you are willing to risk. THREE WAYS OUT OF TROUBLE Every seventh apple drops a power-up, and it rots if you leave it. SLOW stretches the clock. SHIELD rides on the snake's head and cancels one fatal move, then holds you still just long enough to steer out of it. MAGNET drags the apple to you - though never the last step of the way. None of them is worth a single point, so taking one is always a decision. Turn them off for a classic run. IT GETS TIGHTER The snake speeds up as it grows. From level four the board starts growing blocks as well - never in your path, never sealing off a corner, but the room you have to think in keeps shrinking. A NEW BOARD EVERY DAY The daily challenge takes its seed, its pace and its wall rule from the date, so everyone plays the same board - the same size, on every phone - and tomorrow is a different one. Today's best is kept until the day rolls over, and SHARE passes the date, the score and the streak to anyone who fancies beating it. COME BACK TOMORROW Finish the daily and a streak starts: days in a row, with the last seven drawn as dots under the button. It counts turning up rather than scoring, so a run that ended on nothing still played today - the only way to lose a streak is to miss a day. KEEP SCORE Your top five runs at each pace, and the tallies that outlast them: games played, apples eaten, longest snake, deepest level, longest streak. Behind them are twelve achievements, made only of numbers the game already kept - so the runs behind you count towards them, you just have to finish one more. A locked one says what it wants. And a run that finishes just short of your record tells you how short. MAKE IT YOURS Two more looks - a calculator LCD and a neon arcade cabinet - unlock as your best score climbs. There is a quiet music loop too, off until you ask for it. PLAYS FOR EVERYONE Every button is reachable with TalkBack, and so is the score as you play. Reduced motion drops the shake and the particles, and switches itself on if your device has animations turned off. A colour-blind palette repaints the board so the snake, the apple and the bonus never collapse into one hue. Portrait or landscape, phone or tablet - the board fits what it is given. Just one more go.

What's new

Two new ways to play: Time Attack, 90 seconds for the most points, and Zen, where a crash never ends the run. Race the ghost of your best run. The apples you eat now buy skins. Daily streaks earn freezes, and a streak you just lost can be won back. Sign in with Google Play Games to keep your progress on any phone and to see today's daily leader board. A daily reminder, off until you turn it on. Fixed: the game closing as soon as it opened.

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