App Intel

Pegfall: Bounce Roguelite

Livebirkinapps3 apps · 167 installsStrategyFree · contains adsIn-app purchases: $0.99 - $24.99 per itemcom.birkinapps.pegfall

One-handed peg roguelite: fire orbs, chain crits, 200 floors. TalkBack support.

Alert me★ WatchOpen in Play ↗
Total installs
84
exact · Play shows 50+
Installs / day
~3
est. · lifetime avg over 31 days
Rating
—★
— ratings · — reviews
Released
10 Sept 2026
1mo ago
Last update
5 Oct 2026
v1.3.0 · 6d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
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Installs per day · last 90 days

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Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • Collects data Personal info, Financial info and 3 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

8 in 1 group
0 Sensitive2 Notable6 Routine
OtherNotable8

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE
  • Read Google service settings stored on your deviceread Google service configuration · com.google.android.providers.gsf.permission.READ_GSERVICES
  • Receive push messages sent from the app's servers over the internetreceive data from Internet · com.google.android.c2dm.permission.RECEIVE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Pegfall is a one-handed pegboard physics roguelite deckbuilder. Every shot draws an orb from your deck: aim, bounce through a living board of pegs, build ruthless combos and descend into the Maw. PLAY WITH TALKBACK Blind and low-vision players can play with TalkBack. Accessible play turns on by itself while TalkBack is running. The board is built around one Aim control, with Status, Board summary and Last result next to it. Adjust the Aim control to move through five named directions, from Far left to Far right, and hear the likely first hit. After that, physics decides, and the game tells you when bumpers or bouncing walls can change the path. Double-tap to fire. When the balls stop, you hear the damage and what is left on the board. The Board scan action reads the board from top to bottom. Optional aim sounds and the Aim practice lesson, whose practice shot costs nothing, help you learn. While Accessible play is on and TalkBack is running, an interstitial ad can appear at most once every three minutes, and only after a button you press. You hear a warning first and "Ad closed" after it, and the game waits until then. TalkBack support is newer than the rest of the game and has had less testing. If something is hard to reach, please tell us. ▸ READ THE BOARD, THEN SHOOT A dotted line previews the start of your shot, up to the first two pegs it hits. After that, physics takes over, so the planning happens before you fire. ▸ THE WHIRLPOOL Draft the Whirlpool card and a well in the middle of the board pulls your balls in. Each ball hits harder the longer its chain runs, and crit numbers rise off the board. ▸ A CAMPAIGN THAT ENDS — 10 CHAPTERS, 200 FLOORS Every chapter is its own biome and ends on its own boss, and deeper chapters add new board rules. Each chapter resets your build; only the last relic you took carries over as an heirloom. Leave mid-run and continue from the start of that floor. ▸ BUILDS THAT STACK 20 orbs, 23 relics, 40 cards and three characters send each run in a different direction. Take a curse when the floor asks for one. ▸ THE BOARD FIGHTS BACK From the sixth floor of every chapter, the pegs you spend erode. From chapter 3, pairs of pegs are wired into circuits whose discharge goes straight through armour, and some bosses bring hazard or void pegs onto the board. ▸ ENDLESS, DAILY AND WEEKLY Dive without a floor beneath you, take the same daily board as everyone else, or race one shared weekly board with a single attempt. After a Daily, Weekly or Endless run, join the optional online leaderboard with a nickname. No sign-up. ▸ GET STRONGER AS YOU PLAY Spend essence in the Workshop on permanent upgrades to starting health, damage and block, and on themes, ball skins, faces, ball hats and sound packs. Unlock Dark Depths tiers. ▸ BADGES AND BALLS YOU CANNOT BUY Your achievements are badges on your Profile, with badges for finishing the Weekly Race week after week, playing the Daily Challenge on many days and going deep in Endless. Three of them unlock a ball that is not for sale: Racer, Summit and Abyssal can only be unlocked by playing. ▸ THEMES AND SOUNDS IN THE SHOP The Iznik, Bosphorus and Sakura themes (try each first), the Music Box sound theme and melody packs your pegs play (listen first). ▸ MADE TO BE PLAYED BY MORE PEOPLE TalkBack labels and spoken purchase confirmations throughout the Workshop and the Shop, clear combat feedback, special pegs marked by more than colour and Reduce Motion support. Special thanks to accessibility tester Matheus Rheine, who helped shape screen reader play. ▸ MOBILE-NATIVE True portrait, one-handed, free to start. No energy timer and no premium wall. Monetization: optional rewarded continues, a Remove Ads purchase that stops interstitial ads, themes, looks and sound packs, and essence pouches. Essence also comes from playing.

What's new

• New Profile badges, and three balls you can only unlock by playing. • Weekly Race Season 1, 19 Oct – 1 Nov: reach floor 10 in one race for the badge. • Pinball sound theme, a player's idea. Buy it with essence in the Workshop. • TalkBack: purchases are spoken, each Workshop item is one sentence, and ads come only after a button you press, with a spoken warning and "Ad closed". • Purchases now play a sound. The chapter-clear screen no longer says you died.

Growing in Strategy

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