Between the Lines (Level 2)

LiveHamaguchi Apps for Speech, Language & Auditory Dev18 apps · 821 installsEducation$19.99com.betweenthelines.level2

Speech therapy app for autistic kids ages 8-16 to learn social pragmatic skills

Alert me★ WatchOpen in Play ↗
Total installs
5
exact · Play shows 5+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
15 Dec 2024
1.8y ago
Last update
15 Dec 2024
v1.0.0 · 1.8y ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
45611 Oct12 Oct
012345615 Dec 202411 Oct 202612 Oct 2026

Dashed: estimate from the release date (no daily data before 11 Oct 2026) · time axis compressed before that day

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • No data collected
  • Data is encrypted in transit
  • No way to ask for data deletion
  • Follows the Play Families Policy

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

2 in 1 group
0 Sensitive0 Notable2 Routine
OtherRoutine2

Access to miscellaneous device features that don't fit other categories

  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
This app from Hamaguchi Apps, created by a speech-language pathologist, is perfect for autistic elementary through high school age students who need practice interpreting social-pragmatic cues, vocal intonation, facial expressions, auditory processing, perspective-taking, body language, and understanding idiomatic or slang expressions. A great way to get speech-language therapy with a professional or at home for extra practice. The app uses real photographs and short mini-video clips of a variety of social situations and expressions, providing children with autism a dynamic way to help learn and practice interpreting messages that are “between the lines” and simply can’t be replicated with worksheets and static flashcards. Scenes in the videos feature interactions that take place in the following settings: restaurant, school, park, bedroom, birthday party, in front of a school, mall, family room, kitchen, dining room, and fitness center. This speech therapy app uses American expressions and body language. It is a companion app to our Between the Lines (Level 1) containing the same 3 activities, with different content for continued learning. Most of the activities are about the same level of difficulty, but some are slightly more challenging. There are three activities in this app, with a total of 199 tasks: 1. Listening/Auditory Processing: ("Who said it?") The user hears a voice speak a sentence, e.g., “I got an A on my Spelling test! ” A question is then asked, “Who said it?” The user is shown several faces and chooses the correct response. This is a great way to practice auditory processing and interpreting facial expressions. 2. Body Language: ("What is she thinking?") A very short video-clip is shown that depicts an interaction or situation. For example, a teenager asks her mother, “Mom—so is it ok if I sleepover Briana’s tonight?” Her mother responds with, “Is her mother going to be home?” The teen looks away and hesitates, “Uh..yeah…yeah.” The camera closes in and we can see she is most likely lying. The narrator asks, “What is she thinking?” The user’s task is to look at the choices of responses and select the one that matches the facial expression/body language. This is a great way for autistic children to learn how to make social inferences and perspective-taking. 3. Expressions: ("What does that mean?") A very short video-clip is shown that depicts someone using an idiomatic expression, e.g., “They caught the burglar red-handed.’” The user is then asked, “What does that mean?” The game can be played by up to 75 users or as a group. The percentage correct is reported for each user’s performance on each of the three activities. Settings include: Selection of the activities, order of the activities (or random), praise phrases and correct sound effect bell on/off; answer choices (group of 2, 3 or 4), how to display choices (automatically or manually) and whether to move forward automatically or by touching an arrow. Progress can be tracked, and displayed or not displayed. Missed items can be replayed with a button at the bottom of the Session Results page. Reward animations are provided at selected intervals for a welcome fun and break including Dunk Tank, Bull’s Eye (darts), and Knock ‘Em Down. These are not games of skill, but a fun diversion. *Please contact our tech support if you are experiencing any technical issues with our apps. We will always help you troubleshoot it and get back to you generally within one business day. [email protected] PRIVACY POLICY: We do NOT collect personal data from our users and have no ads. Personal data regarding user performance on the tasks on this app are self-contained and not transmitted in any way, unless the user chooses to email them to someone else. There are no in-app purchases in this app. Developed by licensed speech-language pathologist, Patti Hamaguchi, M.A., CCC-SLP. Visit our website: www.hamaguchiapps.com

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