App Intel

Touchdown 3D: Moon Lander

LiveForge Development Studio17 apps · 137 installsArcadeFree · contains adsIn-app purchases: $0.99 - $9.99 per itemstudio.forgedev.touchdown3d

Burn the fuel you have and set her down clean. Offline physics landing game.

Alert me★ WatchOpen in Play ↗
Total installs
2
exact · Play shows 1+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
15 Aug 2026
2mo ago
Last update
28 Aug 2026
v3.41 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
22.73.54.2510 Oct12 Oct13 Oct
22.73.54.2510 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • Collects data Location, App activity and 2 others
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 1 group
0 Sensitive2 Notable4 Routine
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
GRAVITY IS PULLING. THE TANK IS VISIBLE. SET HER DOWN. A physics landing game about the ABSENCE of input. Every correction costs fuel, the fuel gauge is right there in front of you, and nothing refills it mid-descent. The skill is spending as little as you can and still arriving slow enough, level enough and on the pad. FOUR THINGS HAVE TO BE TRUE AT ONCE Come in under the speed limit, under the drift limit, within about fifteen degrees of level, and actually over the pad. Miss on one and the craft is scrap — and the game names which one it was, every time: TOO FAST, TOO STEEP, SIDEWAYS, OFF PAD. A crash you cannot diagnose teaches nothing. THE CHEAP LINE IS THE FRIGHTENING ONE Falling fast and braking late uses less fuel than a long careful hover. That is not a trick of the tuning, it is the arithmetic, and it is the tension the whole game runs on: the efficient approach and the terrifying one are the same approach. A live velocity arrow tells you exactly how close you are to the speed you can no longer stop from, so the moment you have left it too late is visible rather than a surprise. PICK YOUR PAD Every site puts two pads down, three from the third site on. The safe one is wide and pays a small multiplier. Each of the others is smaller and pays more — the tightest of them several times the safe one. Land it clean, centred, level and with fuel still in the tank and every one of those is worth more points again. From the fifth site the richest pad LIFTS OFF the ridge and drifts, so it is a moving target with nothing underneath it: miss and you fall past it. IT GETS HEAVIER, TIGHTER AND DRIER • Gravity climbs with every landing you complete. • The pads get smaller. • The fuel you are granted at each new site gets less — though half of whatever you did not burn carries over, so an efficient pilot arrives with a fatter tank and compounds the advantage. • A storm builds through the run: a crosswind that grows the longer you are up there, so hovering to line up the perfect approach is never free. • From the fourth site, hazard spires flank the approach lanes. THE APPROACH ITSELF SCORES Hold a clean line — lined up over the pad, level, and inside the speed you could still stop from — and it builds a chain, tick by tick. Fly the whole descent properly and the multiplier survives the hand-off to the next site. Get sloppy and it decays. CONTROLS One thumb. Push the stick the way you want the engine to push: up is full throttle, up-and-left leans and burns. There is a BURN button to hold and a LEVEL button that snaps the craft flat for a small slug of fuel when the attitude has got away from you. The lean is analogue, which is the difference between "level enough" being a skill and being a coin flip. AN OFFLINE SPACE GAME, ACTUALLY OFFLINE • Fully offline. No account, no sign-in, no internet needed. It plays the same in airplane mode as it does on fibre. • No paywall. Nothing in the game is locked behind a purchase. • No energy meter, no repair timers, no waiting between attempts. • Your personal top ten scores, kept on your device. • A daily challenge with a streak that pays coins, tracked on your device — no account, no server. WHAT YOU UNLOCK • 272 vector cosmetics across six tabs — ships, arenas, backgrounds, scenes, screen modifiers and soundtracks • 20 unlockable chiptune soundtracks, each with a preview before you spend a coin • Coins come from landings, and the harder the pad the more it pays If you have been looking for a physics landing game with real weight to it, no login screen and no signal required, this is one. Free to play with ads and optional in-app purchases. Optional rewarded video: watch one to continue a run or top up coins — a continue puts you back over the same site in a fresh craft with a full tank. Always your choice, never forced. The one-time VIP Arcade Pass removes interstitial ads, doubles the coins you earn, and pays a 25,000-coin bonus.

What's new

Revives and shields now protect the way they promise - no more instant re-deaths. The daily challenge really is the same run for every player, worldwide. Coin counters match what your wallet actually gains. Gentler openings and fairer scoring across the suite.

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