App Intel

Duel: 2 Player Party Games

LiveARLing s. r. o.4 apps · 5 installsCasualFree · contains adsIn-app purchases: $0.89 - $5.49 per itemsk.arling.duel

One phone, two players, one thumb each. 27 mini-games, best of five, offline.

Alert me★ WatchOpen in Play ↗
Total installs
0
exact · Play shows 0+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
22 Sept 2026
21d ago
Last update
9 Oct 2026
v0.1.10 · 4d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
00.30.50.8111 Oct12 Oct13 Oct
00.30.50.8111 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • Collects data Location, Personal info and 4 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
One phone. Two thumbs. Five rounds. Put the phone down flat between the two of you. The screen splits in half and the top half is turned around, so it faces the player sitting opposite. You each get one half and one thumb. First to win three rounds takes the match, and a match takes one to three minutes. Prefer it shorter or longer? The match can be first to two or first to five instead. 27 MINI-GAMES, ALL OF THEM FREE FROM THE FIRST LAUNCH Reflex: white flash, apple drop, hold and let go. Attention: smile only, both lit, three of a kind, same spin, colour word. Eyes: bigger circle, more dots, faster circle, spot the difference, odd one out. Memory: grid memory, light order. Timing: countdown zero, three seconds, stop at the centre. Thinking: name the shape, mouse in the maze, flag match, capital city, plus or minus, card order, winning move, word gaps, next in line. Play a random mix, today's five, your favourites, or one game on its own. With the default random mix, your first match opens on White Flash. FAIR BY CONSTRUCTION, NOT BY PROMISE Both halves are dealt the same task from the same seed. The round is decided from the timestamp the touch itself carries, not from whatever the screen had finished drawing, so a faster phone does not win rounds. Two taps closer together than 20 milliseconds are called a tie. A tap before the cue loses the round on the spot, so nobody wins by hammering the glass. BUILT FOR TWO REAL PEOPLE Orange and blue, one colour each, and a shape to go with it: a circle for the bottom half, a diamond for the top. The winner's half lights up and the round shows what each of you actually did. Every mini-game can be played with one thumb. Colour-blind mode removes Colour Word from the random mix and from selections containing multiple games. You can still choose it on its own. The stronger player can give the other a head start, free, and the match is then recorded as assisted. Sound, haptics and animation can each be turned off. ADS THAT NEVER INTERRUPT A ROUND No banner anywhere. One full-screen ad at most, and only when you leave a finished match for the home screen: never inside or between rounds, never on a rematch, never in your first matches, never two in a row, and never right after an optional ad or a purchase. Two optional rewarded ads, only when you ask: a head start for whoever lost, once the winner agrees, and coins in the shop when a price is short. Offline, the game plays on with no difference at all. COINS, LOOKS AND WHAT YOU CAN BUY Coins come from finished matches, the daily run, or an optional ad, and buy board themes and confetti styles. Every board theme and confetti style can be previewed before unlocking and earned by playing. If you would rather not wait, coin packs of 200 and 700 coins can be bought through Google Play, and Remove ads switches the full-screen ad off for good; the optional ads stay, because you press them. In-app purchases are optional. You pay the price shown by Google Play before confirming your purchase. Nothing is random, there are no loot boxes, and coins buy looks and nothing else: difficulty, the order of the games and the timing never change because of coins, ads or purchases. NO ACCOUNT Coins, looks, names, statistics and settings stay on this phone. If Google backup is on and Android has made a backup, Android can bring them back on a new phone. Remove ads comes back through Restore purchases. The statistics show how many rounds each half of the screen has won, so you can check that neither side is favoured. The interface and every word in the games are in English. Made in Slovakia by ARLing s. r. o. Write to us at [email protected].

What's new

Optional coin packs and Remove ads through Google Play. Improved handling of pending and interrupted payments. Android can restore coins, looks and settings from an existing backup. Preview themes and confetti before unlocking them. Improved Ready and result layouts on small phones. A quiet period after rewarded ads and purchases. With the default random mix, your first match opens on White Flash.

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