App Intel

Distance Area Measurement-GPS

Liveivan gabrovski68 apps · 7.6K installsToolsFree · contains adsrad.example.appmeasuredabygps

The app - AR Core measuring dist., area, volume also distance and area by GPS.

Alert me★ WatchOpen in Play ↗
Total installs
5
exact · Play shows 5+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
28 May 2026
5mo ago
Last update
28 Aug 2026
v11.0 · 2mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
4.96.27.48.71011 Oct12 Oct13 Oct
4.96.27.48.71011 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct12 Oct: 013 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

8 in 3 groups
3 Sensitive1 Notable4 Routine

What this app can do with your phone

  • Know roughly where you are, using mobile towers and Wi-Fi networks
  • Know your exact location using GPS, Wi-Fi and mobile networks
  • Use your camera to take photos and record videos
LocationSensitive2

Access to where your device is, using GPS or network signals

  • Know roughly where you are, using mobile towers and Wi-Fi networksapproximate location (network-based) · ACCESS_COARSE_LOCATION
  • Know your exact location using GPS, Wi-Fi and mobile networksprecise location (GPS and network-based) · ACCESS_FINE_LOCATION
CameraSensitive1

Access to your camera to take photos and record video

  • Use your camera to take photos and record videostake pictures and videos · CAMERA
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The application use AR Core for measuring distance, area and volume also measuring distance and area by GPS. The app use AR Core with Scene View. AR Core is not an abbreviation. It is the official name of Google’s augmented - reality platform and does not stand for anything like “Augmented Reality Core.” This is confirmed by Google’s documentation, which describes AR Core simply as Google’s platform/SDK for building augmented - reality experiences, not as an acronym. Implementing measurement tools in AR Core using Java involves a mix of Anchor placement, Pose math, and geometric calculations. 1. Measuring Distance Distance is the most fundamental AR measurement. It is calculated as the Euclidean distance between two 3D coordinates (Anchors) placed in the AR scene. The Math: Given two points P_1(x_1, y_1, z_1)$ and P_2(x_2, y_2, z_2)$ from AR Core Pose objects: Distance = ((x_2 - x_1)^2 + (y_2 - y_1)^2 + (z_2 - z_1)^2)^(1/2) 2. Measuring Area To measure area, the user must place at least three anchors to form a polygon. Most AR area measurements assume the surface is a flat plane (2D surface in 3D space). The Algorithm: The most common approach is the Shoelace Formula (Surveyor's Formula). Since the points are in 3D, you should first project them onto a 2D plane (using the plane's normal) or ensure all points lie on the same detected AR Core Plane. Simplified Shoelace Formula: Area = (1/2) *| sum_{i=1}^{n-1} (x_{i} * y_{i+1} - x_{i+1} *y_{i}) | 3. Measuring Volume Volume is significantly more complex because it requires depth. There are two primary ways to approach this: - Box Method (Extrusion):Measure the floor area (as described above) and then measure a vertical distance (height). Formula: Volume = Area*Height - Bounding Box Method: Use two diagonal corner points to define a 3D cube. Formula: V = |x_2 - x_1| * |y_2 - y_1| * |z_2 – z_1| - Depth API (Advanced): Use AR Core Raw Depth API to create a point cloud of an object and calculate volume via a convex hull or voxelization. This is much more accurate for irregular objects but requires a device with a Time-of-Flight (To F) sensor or high-quality depth support. Since you're diving into the implementation, the real challenge in AR Core isn't just the math—it's the UX and precision. Measuring a 3D space on a 2D screen can be finicky for users. Here is a breakdown of how to structure your Java logic for these features: 1. Distance (The Foundation) To get a clean measurement, you should use to place Anchors. Using anchors ensures that even if the camera drifts, the points stay "locked" to the physical world coordinates. 2. Area (Planar Geometry) You should restrict your points to a single Plane. If the points are on the same horizontal plane (y values are nearly identical), you can ignore the y-axis and treat it as a 2D polygon calculation. Implementation Tip: Store your points in a List. As the user adds a new point, dynamically update a "current area" preview. The Shoelace Formula is the standard here because it works for any non-self-intersecting polygon (irregular shapes). 3. Volume (The "Box" Method) Calculating the volume of an arbitrary 3D object is very difficult without a LiDAR sensor. For a standard Java/AR Core app, the most reliable way is the Extruded Polygon method: 1. Define the Base: User clicks points to define the floor area (A). 2. Define the Height: The user clicks on a point above the ground and sets the height (h), which corresponds to the distance between that point and the center of the base. 3. Calculate: V = A * h. The Depth API: If the device supports it, enable the Raw Depth API. It allows you to perform hit-tests against "non-planar" objects (like a couch or a ball) which standard plane-finding might miss. Smoothing: AR coordinates can jitter. Use a simple Moving Average Filter on the camera pose or the hit-test results to prevent the measurement numbers from jumping around rapidly.

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