G4A: Spite & Malice

LiveGames4All11 apps · 4.6M installsCardFree · contains adsIn-app purchases: $0.99 - $1.09 per itemorg.games4all.android.games.spite.prod

Competitive patience game for two players!

Alert me★ WatchOpen in Play ↗
Total installs
49,925
exact · Play shows 10,000+
Installs / day
0
7-day avg · last day 0
Rating
4.4★
860 ratings · 180 reviews
Released
5 May 2014
12.5y ago
Last update
22 Sept 2026
v1.9.7 · 22d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
49.6K49.7K49.8K49.9K50.0K50.1K50.2K11 Oct12 Oct
010K20K30K40K50K60K5 May 201411 Oct 202612 Oct 2026

Dashed: estimate from the release date (no daily data before 11 Oct 2026) · time axis compressed before that day

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties App info and performance and Device or other IDs
  • Collects data Personal info, App info and performance, and Device or other IDs
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 2 groups
0 Sensitive1 Notable3 Routine
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable3

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Spite & Malice is a competitive patience game for two players. Each player starts with a hand containing 5 cards, a pay-off pile containing 20 cards and 4 empty side stacks. In the middle of the table there are 3 empty center stacks and the stock pile containing the remainder of the cards. The object of the game is to be the first to empty your pay-off pile. The centre stacks are build up from the ace upwards, independent of suit. So the first card can be the ace of diamonds followed by the two of spades, the three of hearts, etc. Kings are wild. This means that you can play king on any centre stack and it will turn into a card that fits on the card already on the stack. For instance if you play the king of spades on a ten of clubs the king will turn into a queen. When a centre stack is completed (by playing a queen or king on a jack) the stack is shuffled into the stock pile. You can place any card on the side stacks, independent of which cards are already there. Only the top card of each side stack is accessible though, see below. At the start of your turn you receive cards from the stock pile to bring your hand back up to a total of 5 cards. In your turn you can play a number of possible moves: - Play the top card from your pay-off pile onto one of the center stacks. - Play the top card from one of your side stacks onto one of the center stacks. - Play a card from your hand onto one of the center stacks. - Play a card from your hand onto one of your side stacks. This ends your turn. The game ends when one player plays his/her last card from the pay-off pile onto one of the centre stacks. This player wins the game and receives the number of cards on the other players pay-off pile as points. The game also ends when the stock is depleted. When this happens the game ends in a tie and neither player scores any points. The first player to reach 50 points wins the match!

What's new

Support for latest Android versions & third-party library updates

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