App Intel

Interval Solitaire

LiveRIOM bv4 apps · 8K installsCardFree · contains adsnl.riom.intSol

Build card sequences with different intervals to win the game!

Alert me★ WatchOpen in Play ↗
Total installs
23
exact · Play shows 10+
Installs / day
—
measured after our second crawl (about a day)
Rating
—★
— ratings · — reviews
Released
12 Nov 2023
2.9y ago
Last update
6 Oct 2025
v1.1.4 · 1y ago
Countries
—
not checked yet

Install history

exact counter from Google Play
22.529.336.243.15010 Oct11 Oct11 Oct
22.529.336.243.15010 Oct11 Oct11 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • No data collected
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

3 in 1 group
0 Sensitive1 Notable2 Routine
OtherNotable3

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Introducing Interval Solitaire, a game designed to enhance your skills in mental planning, foresight, counting, and arithmetic! Interval Solitaire is a solitaire card game played with a standard pack of 52 cards. From this deck an ace, two, three, and four of any suit are laid out as the foundations. The ace foundation is to be built up in sequence until the king is reached, regardless of suit. The other foundations are similarly built up, but by twos, threes, and fours, respectively, until they each reach a king: - Ace -> 2 -> 3 -> 4 -> 5 -> 6 -> 7 -> 8 -> 9 -> 10 -> Jack -> Queen -> King - 2 -> 4 -> 6 -> 8 -> 10 -> Queen -> Ace -> 3 -> 5 -> 7 -> 9 -> Jack -> King - 3 -> 6 -> 9 -> Queen -> 2 -> 5 -> 8 -> Jack -> Ace 4 -> 7 -> 10 -> King - 4 -> 8 -> Queen -> 3 -> 7 -> Jack -> 2 -> 6 -> 10 -> Ace -> 5 -> 9 -> King The tableau, initially empty, consists of four piles of cards below the four foundations. How to Play A single card is turned up from the stock and played either to the top of any of the four tableau piles, or onto one of the foundations if possible. The top card of any tableau pile may also be played onto one of the foundation piles if it is the next number in the appropriate sequence for that foundation. The game is won when all cards have been played onto the foundations, and lost when no further play is possible. The key to using the tableau piles is to focus on putting cards in the tableau piles in reverse order.

What's new

bug fixes

Growing in Card

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