App Intel

Towers - Real-time conquest

LiveDigital Source MS1 app · 1 installsStrategyFreems.towers.app

Real-time tower conquest for up to four. Draw supply lines, take the map.

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Total installs
1
exact · Play shows 1+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
11 Sept 2026
1mo ago
Last update
11 Sept 2026
v1.0.0 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
11.21.51.7211 Oct12 Oct13 Oct
11.21.51.7211 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct12 Oct: 013 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Data is encrypted in transit
  • You can ask for your data to be deleted
  • Follows the Play Families Policy

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Store listing

Full description
Towers is a real-time strategy game about supply lines. Every tower you own produces a steady stream of units, and you decide where that stream goes by dragging a line from one tower to another. Point it at a neutral or enemy tower to take it. Point it at your own to build it up. There is no build menu, no economy screen and nothing to queue: the board is the whole interface. HOW A MATCH WORKS - Drag from a tower you own to any other tower to open a supply line. Swipe across your own line to cut it. - Units take time to travel, so a long line is a slow line. Two lines drawn along the same edge meet in the middle and cancel out. - Towers grow as friendly units arrive. Level 1 feeds one line, level 2 two, level 3 three, so developing a tower means routing your other towers into it. - Archer towers shoot down hostile units flying past. Their range and rate grow with their level, and a developed one denies a whole corridor. An unclaimed one fires on everybody, including the line sent to take it. - The last side standing wins. PLAY TOGETHER, OR ALONE - Up to four players in one room. Share the six-digit code, or open the room to your friends and let them join from their list. - Team up. Allies never fight: their units pass through each other, and a line into an ally's tower reinforces it instead of attacking. - Fill the empty seats with bots at three difficulty levels, or start a quick battle against one straight from the menu. SUPERPOWERS, IF YOU WANT THEM Storm drops bolts over an area and can knock a tower all the way back to neutral. Sabotage stops an enemy tower producing. Short circuit severs an enemy line and locks the tower it came from. Forced march doubles one of your own towers' output, and lifts a sabotage that is already on it. Each costs coins earned by holding developed towers, so casting is a budget rather than a button, and the host can switch all of it off before the match starts. AFTER THE MATCH Every finished game is stored as the log of moves that produced it, so it plays back exactly as it happened rather than as an approximation, and the link can be shared with anyone who has an account. AN ACCOUNT IS OPTIONAL Play as a guest with no sign-up at all: pick a name, pick a colour, start. An account adds a nickname nobody else can take, career statistics, a friends list that shows who is sitting in a lobby right now, and replays of your own matches. - No ads. - No in-app purchases. - No cookies and no tracking of any kind. - The same game runs in any browser at towers.ms, so not everyone at your table needs the app.

What's new

First release.

Growing in Strategy

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