Angus Solitaire

LiveAngus Software5 apps · 1.3K installsCardFreegms.angus.angussoli

New version of Solitaire! Developed by Angus Gaming

Alert me★ WatchOpen in Play ↗
Total installs
92
exact · Play shows 50+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
5 Dec 2017
8.9y ago
Last update
25 Nov 2021
v0.1.1 · 4.9y ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
91929311 Oct12 Oct
0204060801005 Dec 201711 Oct 202612 Oct 2026

Dashed: estimate from the release date (no daily data before 11 Oct 2026) · time axis compressed before that day

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

3 in 1 group
0 Sensitive1 Notable2 Routine
OtherNotable3

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The objective of the game is to score as many points as possible before the deck runs out of cards. Scores less than 75 points are not submitted to High Scores. Press on the deck to draw a card. If the card drawn is a face card (10s are face cards), it will automatically go to its Position. If the card drawn is any other card it will automatically go to the Black or Red Box based on its color. The Black and Red boxes can only contain one card at a time. For example, if a Red number card is drawn but there is already a Red card in the Red Box, you must either discard the drawn Red number card or discard the card in the Red Box. To score points, the Pile must contain one face card of each suit (one club, one diamond, one spade, and one heart) based on the current level, starting with Jack. Points are not scored until a level is completed. Having a complete Pile will move you to the next level. To Collect a face card into the Pile, you must have the following cards on the board (example shown above): The face card you want to Collect into the Pile, a number card in one of the color Boxes which matches the suit of the face card, and another number card in the other color Box. Once all of these cards are on the board, press the face card in its position to Collect it and move that card onto the Pile. Face cards that can be Collected are surrounded with a dark border. The sum of the number cards used to Collect a face card is put towards your Pile total. Once a level has been completed, the face cards from that level become Wild. Wild face cards can be Collected into the Pile instead of face cards of the current level. Wild face cards which can be Collected as face cards are surrounded with a dark border. Wild face cards have the same prerequisites as the current level face cards to be collected onto the pile. 10s start the game as Wild. Wild face cards can also be used as number cards. To use a Wild face card as a number card, press on that card and it will move to its respective color Box. Wild face cards that can be used as number cards will be surrounded with a lighter border. Pressing a Wild face card will only move it to its respective color Box if that Wild face card cannot Collected into the Pile as a face card instead. If you wish to skip the level you are currently on, press the BREAK button. Skipping a level will break the face cards of that level. You can only use the BREAK button once per game. Once a level has been Broken, the face cards from that level cannot be Collected. The face cards from the Broken level cannot be used as Wild face cards.

What's new

Fixed a few crashes

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