App Intel

Revalut Lucky Glow

LiveHARRIET RUBY1 app · 0 installsArcadeFreecor.revacky.luclow

Ride the spinning ring, flip on time, collect the gold and dodge the red.

Alert me★ WatchOpen in Play ↗
Total installs
0
exact · Play shows 0+
Installs / day
—
measured after our second crawl (about a day)
Rating
—★
— ratings · — reviews
Released
29 Sept 2026
13d ago
Last update
29 Sept 2026
v1.0.0 · 13d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
00.30.50.8111 Oct12 Oct12 Oct
00.30.50.8111 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App info and performance, and Device or other IDs
  • No data collected
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 1 group
0 Sensitive1 Notable5 Routine
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE
  • Receive push messages sent from the app's servers over the internetreceive data from Internet · com.google.android.c2dm.permission.RECEIVE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The house lights come up, the wheel starts to turn, and a single glowing orb is yours to steer. Ride with the ring and you are almost parked, safe in the gap between two red sweeps. Turn and run against it and you cover the whole circle at double speed, straight through everything in your way. That one choice, made again every second, is the whole game. Timing and nerve are the keys to success in this neon arena. The red sweeps pulse, armed and then dark, so every wall is also a door if you read it right. Gold chips and cut stones ride the rings with them, streaks multiply what each one pays, and loose spike mines drift across the track waiting for a careless turn. How long can you hold a streak when the floor is moving under you? How to Play: - Flip: Tap the wheel or the flip control to turn the orb around. Riding with the ring keeps you safe; running against it gets you paid. - Hop: Swipe up or down to change ring. It is the escape hatch when a sweep closes in, and the way to reach the chips on the track above or below. - Collect: Sweep over gold chips and cut stones. Every five without a mistake steps the multiplier up, all the way to five times. - Read the red: The red sweeps arm and go dark on their own beat. Cross them while they are dark and the whole ring opens up. - Watch the mines: Loose spikes drift against the spin. They cost you the streak, not a charge, but a broken streak costs more in the end. - Reach the target: Beat the arena's score before the clock runs out. Three comets go to a big score, or to a round without a single hit. Game Features: - Twelve arenas: Every one is a different wheel, with its own ring count, collar, colour and hall, from the opening floor to the grand finale. - Bonus arcs: Stand inside one and every pickup pays double while you hold it. - Six upgrades: A spare charge, a buffer that saves your first mistake, damper rings, a wider collector, a floor fee and a prism core. Each one is a real change to the next round, and lights another fixture in the lobby. - Ranks and honors: Climb from floor rookie to master of the glow, with eight honors tracked against your own counters. - Drawn by hand in code: Every chip, stone, orb and hall is vector art, and every sound is synthesised. No photographs, no stock, no filler. - Plays anywhere: One portrait layout that fits a small phone and a tablet alike, offline from the first second, with no ads and nothing to buy. Sixty seconds on the floor, one orb, and a wheel that never stops. Learn the rhythm of an arena and it stops being a gauntlet and starts being a dance. Download now and take the hall!

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