App Intel

HextrisCascade

LiveGST-Power Studio9 apps · 241K installsCasualFree · contains adscom.yularacamp.hextris.cascade

Drag piles, trigger chain eliminations, and clear levels at your own pace

Alert me★ WatchOpen in Play ↗
Total installs
17,747
exact · Play shows 10,000+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
4 Mar 2026
7mo ago
Last update
5 Sept 2026
v1.1.2 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
17.3K18K18.7K19.3K20K11 Oct12 Oct13 Oct
17.3K18K18.7K19.3K20K11 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • Collects data Device or other IDs
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

8 in 4 groups
0 Sensitive3 Notable5 Routine
PhoneNotable1

Access to phone calls, call history, and voicemail

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Device ID & call informationNotable1

Access to your phone's identifiers, mobile network details, and call status

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
I. Core Operation​ The game board is a plane composed of hexagonal grids. At the bottom, 3 piles of colored hexagonal tiles are fixed to spawn randomly (1-5 tiles per pile, colors random).​ Long-press and drag a pile of tiles to an empty grid to place it; positions can be adjusted repeatedly.​ If the board is fully filled and no elimination can be triggered, the game ends in failure.​ II. Elimination Rules​ When a newly placed tile pile shares the same color with adjacent grid piles, the tiles of the same color will merge together (reverse stacking).​ When the number of tiles of the same color in a single pile reaches a certain threshold, they will be eliminated automatically and score points.​ Eliminations may trigger chain reactions, resulting in higher scores.​ III. Clearance Goal​ Accumulate the specified number of eliminated tiles to clear the level. There is no time limit.

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