Chronicle of Great Voyages 2

Livewailfate8 apps · 394 installsSimulationFree · contains adscom.wailfate.daehang2

One ship, some money, no set goal — a 16th-century age-of-sail trading sim.

Alert me★ WatchOpen in Play ↗
Total installs
9
exact · Play shows 5+
Installs / day
+9
7-day avg · last day +9
Rating
—★
— ratings · — reviews
Released
2 Oct 2026
12d ago
Last update
6 Oct 2026
v1.0.3 · 7d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

+9 installsOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
024681011 Oct12 Oct

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

1 changesFull history
  1. Installs milestone
    0+5+

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • Collects data Location, App activity and 2 others
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The year is 1502. You stand in a harbour with one ship and a little money. There is no set goal. How far you went, what you saw, and what you carried home — that is the whole of it. ■ A real world map You sail an equirectangular world drawn from Natural Earth coastlines. One turn of the equator is 21,600 nautical miles — 0.0% off the real Earth. Keep sailing west from Lisbon and you leave the left edge of the map, come in at the right, and reach the Americas. The world wraps. ■ Almost all of it is dark when you begin You know a handful of ports. Nobody knows the New World. It opens only where your ship has passed. The sea you know depends on who you are — three people enter the same world through three different doors. ■ Events are not dice A storm does not roll up. A dark cloud stands eight days ahead on your course and drifts with the wind. You see it, and you choose: go around, push through, or wait it out. Whales, wrecks, pirates, caravans, ruins — all the same. They are there, and you meet them by passing. ■ Water and food are days Eighteen days of water at sea is three days in the desert. Land costs 2.2x, desert another 2.4x on top. Anything that takes days costs days of stores — searching, hunting, drawing water. ■ Walk where the ship cannot reach Inland cities and most ruins and gold mines are reached only on foot. Each person carries a fixed load; buy horses and you carry more. A small landing party goes further; a large one gets hurt less. ■ Weigh, name, and choose your ending 99 cities, 90 discoveries, 12 gold mines. A relic can be sold, hung in your estate, or carried for what it teaches your hands. Three characters and four paths make twelve endings, and four ways to end. Not one of them is worth a single ducat more — it should be a story, not homework. ■ Four lines · Korean, English, Japanese, Traditional Chinese · Landscape, playable entirely by touch · Works offline · Full-screen ads only — no banners, and never during a voyage or an expedition

What's new

■ New · New cover art and refreshed frames for dialogs, cards, buttons and titles. · Watch an ad to the end to unlock the adventurer Diego de Almagro and save slots 2-7 for good (8 slots in total). · Better layout on foldables and large screens. ■ Fixed · The status bar (clock, battery) is hidden in game. · Tapping a building responds faster. · The three captains always sit in one row.

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