App Intel

Zug

LiveCronicar2 apps · 39 installsPuzzleFree · contains adscom.vitionvlad.zug

The war to end all wars

Alert me★ WatchOpen in Play ↗
Total installs
30
exact · Play shows 10+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
26 Aug 2025
1.1y ago
Last update
27 Aug 2025
v1.1 · 1.1y ago
Countries
—
not checked yet

Install history

exact counter from Google Play
29.334.539.744.85011 Oct12 Oct12 Oct
29.334.539.744.85011 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
"The war to end all wars" — this phrase was meant to predict the future, to suggest that the Great War would be so devastating that no one would dare to repeat such a conflict. But did it truly end all wars? Can any war ever end all wars? These are questions for philosophers. My goal is to show how devastating this war was — how it began, how it changed the nature of warfare by introducing trench combat, how the propaganda machine urged everyone to enlist, and how, in the end... it changed nothing. ZUG, translated from German, means train — which is the actual setting of the game: an old train from the early 20th century. But it’s also a metaphor. A train represents movement — not just through space, but through time. My game invites you to travel across the events of the First World War, from the assassination of Franz Ferdinand to the Treaty of Versailles. But keep in mind, this isn’t a museum. You can’t just walk through — there will be obstacles, or more precisely, puzzles to solve. They aren’t too difficult: some require careful attention, others rely on logic. The game is about the Great War — one of the largest and deadliest conflicts in history. A war that destroyed four empires and took around 40 million lives. Maybe I didn’t include many facts about the war — its causes, battles, and so on — but instead, I tried to create a game that sparks interest in learning about this conflict. I focused on building a unique atmosphere: showing how ordinary people were forced into the trenches — into the meat grinder of war — how they used ciphers and other codes to communicate, how propaganda tried to convince everyone to enlist, and how, in the end... it all ended.

What's new

Fixed icon

Growing in Puzzle

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