Memory Grove

Livetyttoot ®35 apps · 178.8K installsPuzzleFree · contains adscom.trochoicodien.memorytrainingpuzzle

Listen, remember, and grow through moonlit animal sequence puzzles.

Alert me★ WatchOpen in Play ↗
Total installs
658
exact · Play shows 500+
Installs / day
+1
7-day avg · last day +1
Rating
—★
— ratings · — reviews
Released
3 Jan 2020
6.8y ago
Last update
30 Sept 2026
v1.0.15 · 14d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
01234511 Oct13 Oct14 Oct

Daily tracking since 10 Oct 2026 · history grows every day

Install history

exact counter from Google Play
65665765865910 Oct12 Oct14 Oct
02505007503 Jan 202010 Oct 202614 Oct 2026

Dashed: estimate from the release date (no daily data before 10 Oct 2026) · time axis compressed before that day

Daily tracking since 10 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • Collects data Location, Personal info and 3 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

3 in 1 group
0 Sensitive1 Notable2 Routine
OtherNotable3

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Enter Memory Grove, a calm sequence-memory adventure set beneath lantern leaves and a pale moon. Each trial presents a circle of illustrated animal medallions. Watch them glow one by one, hold the order in mind, then tap the same medallions to restore the grove’s echo. The interaction is easy to understand with touch, mouse, or trackpad, while the growing patterns ask for attention, rhythm, and accurate recall. The Moon Trail contains 32 authored levels across four distinct habitats. Begin on the Pet Porch, continue through Farm Lanterns and Forest Echoes, then reach Safari Moon. Every region uses its own generated animal atlas, colors, atmosphere, and progression curve. Early trails introduce short patterns and generous timing. Later trails increase the number of medallions, extend the target sequence, shorten the glow interval, and combine several demands without changing the clear core rules. Before a campaign trial begins, a visual briefing plaque shows the level, habitat, medallion count, target length, par time, heart allowance, and sequence direction. You can prepare before committing to the run instead of guessing what the next challenge expects. The board then expands responsively to use the available screen, whether the device is tall, wide, compact, or desktop-sized. Forward trials ask you to repeat the glow from first to last. Reverse trials change the mental route: observe the complete pattern, then enter it from last to first. Reverse play rewards deliberate grouping and makes familiar animals feel new without hiding information or changing controls. The current instruction remains visible above the board, so the challenge comes from memory rather than unclear interface behavior. Three leaf hearts protect each campaign attempt. A wrong medallion fades one heart and the grove immediately demonstrates the correct sequence again. This replay turns an error into useful feedback while preserving the pressure of limited hearts. If every heart fades, a clear retry screen offers another attempt or a route back home. Pause is always available during active play. Campaign performance is expressed with up to three stars. Accuracy, damage, and completion pace contribute to the result shown after a successful trial. The result plaque separates earned and empty stars, reports time and damage, and provides direct routes to the next trail or home. Previously earned stars remain safe, and replaying a level can improve its stored result. The Endless Path removes the fixed campaign finish and keeps extending the remembered pattern. It is suited to short focus sessions or longer personal-record runs. Your strongest endless score is saved on the device. Campaign progress, discovered animals, settings, nickname, and stars are also saved locally, allowing the grove to continue from the last visited trail. The Field Guide contains 32 animals drawn from Pets, Farm, Forest, and Safari collections. Animals encountered during play become clear entries in the scrollable guide, while undiscovered entries remain softly obscured. This gives every habitat a collection goal connected directly to real gameplay rather than a separate currency or unrelated reward. Star Rankings compare the total stars gathered across the campaign. Choose a short nickname, synchronize when connected, and view the current player even when that entry sits outside the visible leading rows. A network interruption does not erase local progress; pending stars remain stored and can synchronize on a later visit. The core campaign and endless practice remain usable without a ranking connection. Memory Grove is designed as a cohesive illustrated world rather than a stack of utility menus. The home scene uses animated category icons for the Tree Hollow, Trail Map, Carved Stump, Endless Path, Field Guide, Wind Chime, and Bird Mail.

What's new

1.0.15 — A small banner ad now shows at the bottom of menu screens only: start gate, home, trial briefing, results, retry, help, settings and language. Never while you watch and repeat a sequence. Menus were re-spaced so buttons, text and navigation sit above it, uncovered, while the moonlit grove still fills the screen. Ads now use this app's own AdMob units for steadier loading; interstitial timing is unchanged. 32 Moon Trail trials, forward and reverse echoes, and Endless remain.

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