App Intel

Brick blitz

Livetyttoot ®35 apps · 178.8K installsPuzzleFree · contains adscom.trochoicodien.brickblitz

Arrange the blocks into solid rows to score points.

Alert me★ WatchOpen in Play ↗
Total installs
806
exact · Play shows 500+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
9 Jan 2020
6.8y ago
Last update
30 Sept 2026
v1.0.14 · 13d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
787.3840.5893.7946.81K11 Oct12 Oct13 Oct
787.3840.5893.7946.81K11 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Personal info
  • Collects data Personal info
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

3 in 1 group
0 Sensitive1 Notable2 Routine
OtherNotable3

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Brick Blitz is a link-type brick puzzle staged inside a night gallery. Obsidian walls, copper trim and stained-glass tiles frame a 10×20 display case, and every piece that drops into it is a 4×4 arrangement of glass bricks carrying link types 0 to 14. Those links are the whole game. A brick does not simply stack on the pile: it holds on to the neighbours its links point to, and connected glass travels as one cluster. When a piece settles, the case resolves gravity by walking the link graph. A cluster falls only when every brick inside it has somewhere to go, so one anchored corner can leave an entire bridge of glass hanging over an empty column. Clear a full row and the shock runs outward: links on the rows above and below mutate, clusters split or fuse, and the stack you thought you had read settles into a different shape. Keep the clears coming and the combo counter climbs. You get hold, a next preview, rotation, and a smart placement helper. With one-touch suggestions on, the case highlights the landings it considers sound. Tapping a different suggestion pages through the compatible placements; a second tap on the highlighted landing commits the piece. The suggestions respect physics — a landing is only offered when the piece can rotate at the spawn, travel along the spawn row and drop straight down without passing through settled glass, so nothing is ever teleported into a sealed pocket. Arrow keys, an on-screen pad and swipes all steer the active piece. Four modes share the same rules. Campaign works through the gallery stage by stage. Endless runs until the spawn is blocked, with the level rising every sixty seconds. Time Attack gives you ninety seconds to build a score. Zen removes the clock so you can study links at your own speed. The campaign holds five chapters of ten stages. Objectives rotate between lines cleared, score, longest combo, keeping the stack below a safe height, finishing inside a piece budget, and surviving a set time. Each stage rates three tiers, so up to three crowns. One crown unlocks the next stage; the harder crowns stay there for when you want them. Casual, Classic and Expert change drop speed, how much help the suggestions give, how demanding the objectives are, and the score multiplier. Scoring itself is deterministic: simultaneous line clears pay 100, 250, 450, 700 and 1000, soft drops and hard locks pay small change, and a combo decays after a few quiet seconds instead of vanishing the instant you pause. Timing runs on delta time, so a 120 Hz screen plays at the same pace as a 60 Hz one. A splash gate opens the room and starts the ambience on your first tap. The home hub is the gallery itself — the lit display table, the chapter map on the wall, the trophy case — and mode select, stage detail, tutorial, pause, results, leaderboard, stats, help, a copper settings plaque and a contact form all sit in the same room, tinted by the chapter you are playing. Settings toggle music, sound effects, one-touch suggestions and haptics. The language orb switches between English, Vietnamese, Traditional Chinese, Simplified Chinese, Japanese, Spanish, Hindi and French. The canvas fills the whole viewport in portrait or landscape, from a small phone to a desktop window, and the system Back button maps to in-app navigation. Crowns, unlocks, statistics and settings are stored on your device; the season and all-time leaderboards and the contact form need a connection.

What's new

1.0.14 — A small banner ad now shows at the bottom of menu screens only: Home, Modes, Chapters, Stages, stage details, Results, Game Over, Leaderboard, Stats, Help and Settings — never while you play, pause or do the tutorial. Menus were re-spaced so buttons, text and navigation stay above the banner; the night-gallery background still fills the screen. Ads now use Brick Blitz's own AdMob units for steadier loading; interstitial timing is unchanged. Link glass bricks, clear rows, earn crowns.

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