App Intel

Accretion: Clash of Planets

LiveTide Glass Studio1 app · 92 installsCasualFreecom.tideglass.accretion

Grow from dust to a living world. Absorb smaller bodies, dodge bigger ones.

Alert me★ WatchOpen in Play ↗
Total installs
92
exact · Play shows 50+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
23 Jun 2026
4mo ago
Last update
29 Sept 2026
v0.3.0 · 14d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
89.992.494.997.510010 Oct12 Oct13 Oct
89.992.494.997.510010 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity, and Device or other IDs
  • Collects data Location, Personal info and 3 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
You begin as a mote of dust in a crowded field where almost everything is bigger than you. Steer with one thumb, absorb what you can, stay clear of what you cannot, and keep growing. Accretion: Clash of Planets is a real-time space survival game built around gravity, momentum and one simple rule: smaller bodies feed you, larger bodies can shatter you. Every run starts small, then becomes faster and more dangerous as your world grows from dust to a living planet. Grow through the stages LV 0 is protected while you learn the field. From LV 1 on, a bad hit can cost a life. Your world grows through Dust Mote, Pebble, Boulder, Planetesimal, Protoplanet, Planet, Ocean World and Living World, then keeps evolving through LV 10. Burn and skim At LV 2, movement becomes a decision. Push beyond the steering ring to use Impulse Burn and trade a little mass for speed. Pass close to a body too large to eat and Tidal Skimming builds charge that can pay for your next burn. Capture and throw moons At LV 3, Shepherd lets you pull smaller bodies into orbit. Moons widen your reach, protect you from hits and can be thrown. From LV 4, a hard moon strike can break material off another world and turn a fight into a rush for debris. Rivals grow with you Six named rivals share the field: Korath, Vesper, Olm, Cinder, Nyx and Rhea. Each has its own behavior. Some chase, some scavenge, some gather moons, and some are harder to move or break. On Android, some rival slots can carry the planet name and build of a real player from the leaderboards. The game AI still controls them, so these are asynchronous encounters, not live multiplayer. The field changes Comet streams, debris blooms, gravity wells, solar wind, rogue worlds and moonfall can interrupt a run. Each arrives with a warning and changes what is safe, valuable or worth chasing. A shared Cosmic Cycle also changes part of the game each week. Build your world Every evolution grants a Signature and gives you a choice of Path cards. Stack Sticky Ice, Dense Core, Solar Wind, Cohesion or Shepherd to change how your world moves, survives, absorbs and fights. At LV 8, your choices shape an Awakening such as a Storm, Fortress, Orbital, Massive or Accretor World, including hybrids when your build supports them. At LV 10, Reach becomes an active gravity ability. Charge it, release it and pull nearby bodies inward. Known Worlds and This Week Known Worlds is the permanent all-time leaderboard. This Week resets for the current weekly competition. Planet names lead the rankings, with Play Games identities attached to the players behind them. Google Play Games signs you in automatically. Play Saved Games keeps your world with your Play Games profile, and eligible scores sync to the leaderboards when a connection is available. Play offline Core gameplay works offline. Keep playing without a connection and supported score or cloud activity can sync again after you reconnect. Optional rewarded ads There are no forced ads between runs. Rewarded ads are optional. Normal play does not require watching one. Accretion: Clash of Planets is built by Tideglass Studio.

What's new

New: Impulse Burn and Tidal Skimming. Throw your moons to break worlds apart, and race rivals to the debris. Rivals now have temperaments. Cosmic events: comet streams, gravity wells, rogue worlds and more, with one Cosmic Cycle for everyone each week. Your world awakens at LV8, and Reach at LV10 is yours to fire. Planet names can be up to 16 characters. Haptics, and Rate and Feedback in Settings.

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