App Intel

TakeTheVirus: Strategy Game

LiveMattia Vicenzi1 app · 5.2K installsBoardFree · contains adscom.takethevirus.game

Burst one cell, flip the board. A turn-based strategy game of chain reactions.

Alert me★ WatchOpen in Play ↗
Total installs
5,167
exact · Play shows 5,000+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
16 Aug 2026
2mo ago
Last update
31 Aug 2026
v1.8.3 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
5K6.3K7.5K8.8K10K11 Oct12 Oct13 Oct
5K6.3K7.5K8.8K10K11 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties App activity, App info and performance, and Device or other IDs
  • Collects data App activity, App info and performance, and Device or other IDs
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 1 group
0 Sensitive2 Notable4 Routine
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Start itself automatically as soon as your phone finishes turning onrun at startup · RECEIVE_BOOT_COMPLETED
  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Burst one cell and the whole board can turn. No dice, no card draws, nothing hidden. TakeTheVirus is a turn-based strategy game where every cell you grow is a fuse. Push it past its limit and it bursts: it throws a charge into each neighboring cell, claims empty ground and overruns weaker enemies, which can burst in turn. One move in the right place flips half the board. One move in the wrong place hands it over. WHAT YOU GET OUT OF IT • Win or lose on your own decisions, never on a dice roll • Find out exactly where the match turned, free after every game • Play anywhere: no account, no signal, no waiting between matches • Take five minutes over a match, or an hour over a single move • Learn every rule by using it, not by reading a manual THREE WAYS TO WIN • Claim half the board • Be the last strain alive • Hold the most cells when the board fills up THE RULE THAT CHANGES EVERYTHING • An overloaded cell does not go off at once • It arms itself, pulses, and detonates at the start of your next turn • Your opponent gets one full turn to defuse it, dig in, or build a bigger threat • Every danger sits in plain view for both players, like a piece under attack in chess Nothing is hidden and nothing is random. This is a strategy game where the only thing you can blame is the move you just made. If you play chess, draughts, Reversi or Hex, you already know how to think here. FIVE TOOLS, ALL COUNTED • Rank 1, 2 and 3: place, grow, capture • Wall: permanent ground that takes your color and stays yours to the last turn • Antibody: defuse an armed cell before it fires, theirs or your own • Move: shift a Rank 1 cell one square to take the ground that matters Your reserve refills as the turns go by, and the strong tokens come back slowest. Holding them costs you tempo. Spending them leaves you open. Deciding when is the game. A 500-LEVEL CAMPAIGN • Starts one against one, then two opponents at once • Ends with three enemies fighting you and each other • Bigger boards, more in the way, and a boss every 25 levels • Twenty bosses in all A NEW BOARD EVERY DAY • One Daily Challenge, the same board for everyone, built from the date • One try, and a streak the game keeps for you • An optional reminder you can switch off in Settings SEE WHERE IT TURNED • Match review walks back through the game move by move • Where you were ahead, and the exact move the match turned on • Which of your own moves was the strongest • Free, after every game 48 MEDALS TO COLLECT • Many of them secret, so there is always one more to find • Personal statistics: matches, wins, streaks, bosses, chains ALSO INSIDE • Skirmish: you set everything, grid size, up to four players, human or AI, four difficulty levels • Level Editor: draw your own boards, save them, swap them with anyone as a code • Save backup: carry your progress to a new phone • A tutorial that teaches every rule by making you use it • 22 languages, taken from your phone If you are looking for an abstract strategy game with the depth of a board game and none of the luck, this is it. No account. No paywall. No timer between matches. Works offline.

What's new

Fixes: • Removed a Google Play Games component that started on its own when the game opened although it was not in use: no more automatic Play Games sign-in, and a crash tied to that component on some phones is fixed • No changes to gameplay, saves or permissions

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