App Intel

Bloom

Livesubvertedpixel1 app · 15 installsPuzzleFree · contains adscom.subvertedpixel.bloom

Numbers that eat numbers. A merge puzzle where one tap lights a cascade.

Alert me★ WatchOpen in Play ↗
Total installs
15
exact · Play shows 10+
Installs / day
~0
est. · lifetime avg over 41 days
Rating
—★
— ratings · — reviews
Released
31 Aug 2026
1mo ago
Last update
31 Aug 2026
v0.0.6 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
14.71617.318.72010 Oct11 Oct11 Oct
14.71617.318.72010 Oct11 Oct11 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity and 2 others
  • No data collected
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Numbers that eat numbers. BLOOM is a merge puzzle built on one decision: where the next tile goes. Drop it onto an empty cell and it eats every neighbour that matches it. Two eats two and becomes four. That four eats the four beside it and becomes eight. The eight keeps going. One tap can light a chain seven deep, and the board you shaped three turns ago is what decides whether it does. HOW THE PUZZLE WORKS • Tap an empty cell to aim. Before you commit, the preview rings every tile your placement would eat and badges how deep the merge chain runs. • Tap again to place it. • Three inert tiles sprout after every turn, so space is always closing in. • The run ends when the board fills. No clock to beat. No lives to lose. No energy to wait for. The only pressure is the board. A BRAIN PUZZLE, NOT A LUCKY ONE Chains are not luck. They come from leaving the right gaps in the right places, several turns before you need them, which is a different question from "where can I put this". Play carelessly and the board fills quickly. Play well and it keeps going, and the numbers climb: 256, 512, 1024, 2048. The whole game is one screen and two taps. What it asks of you is board shape. PLAY IT ANYWHERE, OFFLINE No wifi, no signal, no waiting. The whole game runs on your phone, in portrait, one-handed, so it works on a commute, in a queue or in bed. SOMETHING TO CHASE • 17 achievements, from your first cascade to a chain ten deep, a 2048 tile and a quarter of a million points in one run. • A global high score leaderboard. One board, one number, everybody on it. • Lifetime totals that keep counting across every run: games played, tiles placed, tiles eaten, promotions and points scored. • Sign in with Google Play Games and your progress follows you to your next phone. 112 WAYS TO LOOK AT IT • 14 themes. Near-black ink, warm paper, phosphor-green terminal, saturated arcade, and ten more. Each one retints the whole game, not just the tiles. • 8 tile styles, from flat through bevelled to pixel, wire, brushed, coin, chisel and diagonal. • That is 112 combinations, and you can change either one at any time, mid-run, with the board updating under your hand. Every tile carries its number as well as its colour, so the board reads by shape and digit rather than by hue alone. If you like number puzzles and merge games that reward planning over speed, BLOOM is one board, one tap, and a long climb.

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