App Intel

Stick War: Merge Battle Legacy

LiveMGIF88 apps · 51.8M installsArcadeFree · contains adsIn-app purchases: $0.99 - $39.99 per itemcom.stick.battle.fight.war

Deploy units, manage resources, and conquer the enemy base in a strategy game.

Alert me★ WatchOpen in Play ↗
Total installs
108,174
exact · Play shows 100,000+
Installs / day
0
since last crawl
Rating
4.3★
770 ratings · 7 reviews
Released
20 Feb 2025
1.6y ago
Last update
11 Sept 2026
v0.3.2 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
105.7K129.2K152.8K176.4K200K11 Oct12 Oct13 Oct
105.7K129.2K152.8K176.4K200K11 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8112 Oct13 Oct13 Oct

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

7 in 2 groups
0 Sensitive1 Notable6 Routine
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable6

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE
  • Receive push messages sent from the app's servers over the internetreceive data from Internet · com.google.android.c2dm.permission.RECEIVE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Stick Clash: Battle Simulator Depict units as stylized stick figures with clear, distinct silhouettes. Variations in weapon/equipment (e.g., swords, bows, shields) should be easily discernible. Clear UI: Design a clean and intuitive user interface with large, touch-friendly buttons and icons. Use clear text and visual cues to convey information. Gameplay & Mechanics (Visual Representation): Side-Scrolling Battlefield: The battlefield is presented as a 2D side-scrolling view, allowing players to easily see the progression of the battle. Unit Deployment: Players deploy stick figure units from their base on the left side of the screen. Units move automatically towards the enemy base on the right. Resource Management: Resources (e.g., gold, mana) are visually represented by a bar or numerical display at the top or bottom of the screen. Icons indicate resource type. Unit Types & Abilities: Different stick figure units have distinct appearances based on their class (e.g., swordsman, archer, mage). Special abilities are visually represented by particle effects or animations (e.g., a fiery trail for a mage's fireball, a swirling shield for a defensive buff). Victory/Defeat: Victory is represented by the destruction of the enemy base, accompanied by visual effects like explosions or a celebratory animation. Defeat is shown by the destruction of the player's base, with similar destructive effects. Upgrade System: Upgrade menus are presented as a grid of icons, displaying unit upgrades, tower enhancements, and resource boosts. Special Attacks: Special attacks are presented with exaggerated animations and particle effects to emphasize their power. Overall Feel: The visual style should be clear and concise, allowing players to easily understand the battlefield and make strategic decisions. The animations should be smooth and responsive, providing satisfying feedback for player actions. The overall aesthetic should be engaging and visually appealing, encouraging players to continue playing.

Similar games

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