App Intel

States in Conflict : Strategy

LiveBitzen Labs1 app · 12 installsStrategyFree · contains adscom.states.conflict

Real time strategy. Take every state, beat real players, own the whole map.

Alert me★ WatchOpen in Play ↗
Total installs
12
exact · Play shows 10+
Installs / day
+1
since last crawl
Rating
—★
— ratings · — reviews
Released
8 Sept 2026
1mo ago
Last update
8 Sept 2026
v1.0.0 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
10.913.215.517.72010 Oct12 Oct13 Oct
10.913.215.517.72010 Oct12 Oct13 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct13 Oct11 Oct: 112 Oct: 013 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
States in Conflict is a real time strategy game about one thing: taking the whole map before the other side does. Every state on the board makes troops. Drag from a state you hold to one you want, and your troops march. Attack too early and you lose the fight. Wait too long and your rival grows past you. There is no dice roll and no waiting timer. You read the board, you commit, you live with it. Matches run about two minutes. Easy to pick up, hard to stop. MODES Campaign 70 hand built missions that get harder as you go. Each one is a new shape of map and a smarter opponent. Play it anywhere, no internet needed. Online PvP Live matches against real players. Get matched in seconds and fight for the board while they fight back. Play with Friends Make a room, share the name, and settle it between you. Quick Play and Skirmish Fast games against bots. Pick the map, pick how many rivals, and practice. FEATURES - Real time battles, no turns and no waiting - 70 campaign missions with rising difficulty - Live online matches against real people - Private rooms so you can play a friend directly - Bot matches with adjustable difficulty - Armory of flags, troop badges and commander avatars - Level up as you play and unlock more of the Armory - Campaign and bot modes work fully offline - One hand controls, made for phones WHAT MAKES A GOOD PLAYER Numbers matter, but timing matters more. A state you just took is weak for a few seconds. Good players notice that. Great players plan for it. Send too much and your home is open. Send too little and you feed the enemy. Every attack is a choice about what you are willing to leave behind. States in Conflict is free to play and supported by ads.

Growing in Strategy

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