Scrap Wings

LiveMatane Studios1 app · 3 installsArcadeFreeIn-app purchases: $2.99 per itemcom.scrapwings.game

One shot off the carrier. Every metre pays. Every coin buys a better plane.

Alert me★ WatchOpen in Play ↗
Total installs
3
exact · Play shows 1+
Installs / day
~1
est. · lifetime avg over 6 days
Rating
—★
— ratings · — reviews
Released
8 Oct 2026
6d ago
Last update
12 Oct 2026
v0.54 · 1d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
Not enough history yet — check back tomorrow

Daily tracking since 13 Oct 2026 · history grows every day

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow

Daily tracking since 13 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

3 in 1 group
0 Sensitive0 Notable3 Routine
OtherRoutine3

Access to miscellaneous device features that don't fit other categories

  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
You get one shot per run: a steam catapult, a two-tap meter, and whatever aircraft your coins have paid for so far. Scrap Wings starts you with a folded paper dart on the deck of a carrier out at sea. It has wings and nothing else - no tail, so it will not fly straight; no engine, so it will not fly far. Every metre you fly pays coins, every coin buys a part, and every part visibly bolts onto the plane. A tail gives you a straight line. An engine gives you thrust. A bigger tank keeps it burning. Twenty-two runs later you are threading a storm fighter between a titan's legs. REAL FLIGHT, NOT A FLING The plane is simulated as an honest point-mass aircraft. Climbing bleeds speed. Diving buys it back - steeper is faster, right up to terminal velocity. Air thins as you climb, so every engine has a ceiling you can feel. Let go of the stick and the plane trims itself into a steady glide; fly it properly and you will beat that trim by half again. The wings you have bought set your glide ratio, and you notice the day you can afford the next set. THE LAUNCH IS A SHOT One bar. Tap to lock the power, tap again to aim. Nail the centre line for a PURE SHOT and the catapult answers with a kick. Miss the green and the plane leaves the deck crooked and fights you for the first few seconds. THE LANDING IS A MINI-GAME Come down level with the ground you are landing on, soft, and slow, and you keep the bonus. Come in crooked and the wings tear off. Come in hot and the gear rips away. Ground-effect chop rocks the wings on the way down and you have to fly it out. THE SKY HAS A LID Rough air waits above a certain altitude, and it only gets worse the higher you push - hard sink, a real shake, and it eats your airspeed. Storm cells drift in the cruise band. The fast road is low. TWENTY-TWO RUNS, TWENTY-TWO PLANES A toy backyard, a farm valley with bridges to duck under, dust-bowl mesas, the High Alps, a night city, salt flats under meteors, a slot canyon, a cave with a real roof, a scrapyard of junk towers. Three Border Runs where laser masts sweep the sky and a missile follows the moment one touches you. The corridors of a giant ship. Tornado Alley, Skull Island and its ape, Dragon's Peak, a balloon barrage, the Moon, a spirit river, and a sea wall with titans behind it. Every run is its own machine - paper dart to seaplane, triplane to moon lander. ACHIEVEMENTS Forty-six badges: clear every run, master every run with three stars, and the two that say you did it all. THE DEEP An endless cave that never opens out and closes in the deeper you fly. Full plane, bottomless tank, no clock. Just you, the rock, and one number. THINGS TO CHASE Gold rings trace the racing line and pay more as a chain - and they come back, so a long flight can thread the same course twice. Rings hang in every bridge gap and up in the rough air, where they are worth double. A hot-air balloon drifts somewhere over the course, in a different place every launch; catch it and your next run carries strap-on rockets that stage off and tumble away when they burn dry. ONE PHONE, MANY PILOTS Every run keeps a top-five board with names on it, and The Deep keeps the five deepest dives. Land on a board, sign it, hand the phone over. FREE TO TRY Flight School and five runs are free to play in full: the Backyard, Green Acres, Dust Bowl, the High Alps, and Border Run 2 - the missile frontier, so you can try the hard stuff first. One purchase opens the Full Game: every run and every plane, HARD and IMPOSSIBLE, and The Deep. No ads, no subscriptions, no coin packs - coins are only ever earned by flying. ALSO - Three difficulties, each with its own separate progression (Hard and Impossible come with the Full Game) - Three stars on every run, scored on one flight - distance, rings, launch, landing - Music and sound throughout - Play in portrait or landscape; touch, gamepad or keyboard - No ads. No accounts. Nothing collected. Plays offline.

What's new

The Paper Dart has a new pinwheel propeller - more spokes as you upgrade the engine.

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