App Intel

Sackline

LiveJordan Gilchrist2 apps · 9 installsArcadeFree · contains adsIn-app purchases: $0.99 - $6.99 per itemcom.sackline.game

Juggle: classic, gauntlet, drift, rush, hoops, zen, fuse, storm, juggler, sniper

Alert me★ WatchOpen in Play ↗
Total installs
7
exact · Play shows 5+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
28 Sept 2026
15d ago
Last update
9 Oct 2026
v26.10.09 · 3d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
6.87.68.49.21010 Oct11 Oct12 Oct
6.87.68.49.21010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Personal info, Financial info, and Device or other IDs
  • Collects data Personal info, Financial info, and Device or other IDs
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
One sack. Ten ways to keep it in the air. CLASSIC — tap the sack to kick it. Tap off-centre to aim, dead centre for a perfect. Build a combo and the wind picks up, the sack gets heavier, and a crow starts circling. GAUNTLET — a bar drifts across the screen with a gap that shrinks every time you thread it. Miss and it bounces you back. DRIFT — tap anywhere to flap. Gates scroll in, coins sit in the gaps, and shaving the edge pays extra. RUSH — sixty seconds on the clock. Every ten touches another sack drops in. Drop one and you lose five seconds. HOOPS — a ring appears somewhere on screen. Get the sack through it. One touch in is a swish worth triple. ZEN — nothing ends. Kick, breathe, pocket a few coins. FUSE — the fuse resets on every kick and gets shorter as you go. Kick late for a hot bonus. STORM — rocks fall from the sky and knock the sack down. Dodge them for points, or shield up. JUGGLER — every twelve touches, another sack joins. Drop any one of them and it's over. SNIPER — targets glow on the walls. Aim the sack into them. They shrink every time you hit. EVERY DAY IS DIFFERENT A daily challenge remixes Classic with a mutator — heavy sack, mirrored aim, twins, blackout — and pays out if you clear par. Three goals rotate daily. Play seven days running and the streak bonus climbs. FORTY TRIALS Five chapters of hand-built challenges with three stars each and twists like heavy sacks, mirrored aim and blackout. Perfect a chapter for a bonus. EARN IT Coins come from playing. Spend them on 24 sacks, 15 trails, 16 scenes, 6 sound packs and 8 kick effects. One item is 30% off each day. Nothing you can buy changes your score. OPTIONAL EXTRAS Remove ads for $1.99. Two premium cosmetic packs. Second-chance tokens to continue a run (also found free as rare pickups). Or watch a short video for a second chance — always your choice. MADE TO FEEL RIGHT Screen shake, hit-stop, haptics and a generative soundtrack that builds with your combo. Everything can be turned off. Respects reduced-motion. Works offline. Your progress stays on your phone.

What's new

- Fixed taps being dropped right after a miss. If you tapped again quickly, that tap was being swallowed instead of registering - Removed a developer tuning panel that was appearing in Settings by mistake

Growing in Arcade

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