App Intel

Learn with Rufus: Emotions

LiveRufus Robot, Inc.9 apps · 17.4K installsEducation$4.99com.rufusrobot.emotions

Have fun learning how facial expressions reveal what people are feeling!

Alert me★ WatchOpen in Play ↗
Total installs
391
exact · Play shows 100+
Installs / day
0
since last crawl
Rating
—★
— ratings · — reviews
Released
6 Oct 2013
13y ago
Last update
8 Oct 2024
v1.2.4 · 2y ago
Countries
—
not checked yet

Install history

exact counter from Google Play
381.9411.4441470.550010 Oct11 Oct12 Oct
381.9411.4441470.550010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 012 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Follows the Play Families Policy

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

6 in 3 groups
4 Sensitive0 Notable2 Routine

What this app can do with your phone

  • Read photos, videos, and other files saved in your phone's shared storage
  • Add, change or delete photos, videos and other files in your phone's storage
Photos/Media/FilesSensitive2

Access to photos, videos, music and other files stored on your device

  • Read photos, videos, and other files saved in your phone's shared storageread the contents of your USB storage · READ_EXTERNAL_STORAGE
  • Add, change or delete photos, videos and other files in your phone's storagemodify or delete the contents of your USB storage · WRITE_EXTERNAL_STORAGE
StorageSensitive2

Access to files, photos and media saved on your phone's storage

  • Read photos, videos, and other files saved in your phone's shared storageread the contents of your USB storage · READ_EXTERNAL_STORAGE
  • Add, change or delete photos, videos and other files in your phone's storagemodify or delete the contents of your USB storage · WRITE_EXTERNAL_STORAGE
OtherRoutine2

Access to miscellaneous device features that don't fit other categories

  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Have fun learning how facial expressions reveal what people are feeling! Learn with Rufus: Feelings and Emotions aims to help children learn the facial expressions that correspond to feelings and emotions including happy, sad, angry, afraid, disgusted, and surprised. Children will learn how to identify easier fully-formed emotions and more difficult subtle emotions. The game is highly customizable to meet the needs of children with varying skills, ability levels, and learning styles. This game was designed by Dr Holly Gastgeb, a clinical and developmental psychologist with over ten years of experience working with typically developing children and children with autism spectrum disorder (ASD). Her research has shown that children with ASD have difficulty identifying emotions from an early age. Since this ability is developed throughout childhood, the game is beneficial for a wide range of children including early achievers without any diagnosed learning difficulties. Learn with Rufus: Feelings and Emotions is organized into a learning phase and two games: • Learning - A preview of the facial expressions is shown to the child before the game starts. • Find It! - Shown a number of facial expressions, the child is directed to select a specific emotion. • Name It! - Shown a single facial expression, the child is asked to name the emotion. To keep children interested and motivated, the following features are included: • Reward sets - Choose from nine different colorful child-friendly reward sets including bugs, cars, cats, and more. • Toy break - The child is given periodic breaks with fun on-screen fingerpainting. This feature can be turned off if the child does not need breaks or finds them distracting. • Positive reinforcement - Rufus does a "happy dance" and gives positive verbal reinforcement when the child answers correctly. If the child answers incorrectly, the correct answer is restated. • Music and sounds - Child-friendly music and sounds are included. This feature can be turned off if the child is sensitive to or distracted by sounds and music. • Text - The word that corresponds to each picture is presented above the picture. This feature can be turned off if the words are distracting to the child. • Emoticons - Emoticons that correspond to the emotions are presented. This feature can be turned off to increase difficulty. Additional customizable features that are present include: • Level of difficulty - The level of difficulty can be adjusted to match the child's ability level: Easy - Facial expressions with quickly identifiable emotions Medium - Facial expressions with a mix of slightly less identifiable emotions Hard - Facial expressions with partially formed emotions Expert - Facial expressions with subtle emotions • Training - The practice session before the games may be disabled to increase difficulty. • Group Size - Choose from a group size for the game phase depending on the child's ability level. Group size can be 2 or 4 for Find It! and group size can be 2, 4, or 6 for Name It! • Languages - Choose from English and Spanish. For parents, educators, and therapists: • Profiles per child - More than one child can play the game and all data is stored under each child's name. • Track data and statistics - At the end of the game, a graph of the child's data is presented. Touch the graph to enlarge it, then touch each data point to gather information about the child's performance. If the device is capable of email, select the Export button to send a CSV file of the data. For Ages 4 & Up

What's new

General management Updated to current tool set

Growing in Education

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