App Intel

Monster Chase

LiveRMsoft4 apps · 100.5K installsActionFreecom.rmsoft.monsterchase

In this game you need to keep out of the hands of multiple enemies.

Alert me★ WatchOpen in Play ↗
Total installs
156
exact · Play shows 100+
Installs / day
+1
since last crawl
Rating
—★
— ratings · — reviews
Released
25 May 2023
3.4y ago
Last update
13 Aug 2026
v1.36 · 2mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
154.9166.2177.5188.720010 Oct11 Oct12 Oct
154.9166.2177.5188.720010 Oct11 Oct12 Oct

Installs per day · last 90 days

00.30.50.8111 Oct12 Oct12 Oct11 Oct: 112 Oct: 0

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected
  • Follows the Play Families Policy

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Store listing

Full description
When the game starts, you can choose between two players in the main menu. The player of choice then enters the playing scene. The player can move to the left and the right inside the scene. Multiple enemies of two kinds enter the scene at random times on the very left or right side of the scene. They then move around from the left to the right side or vice versa. The goal of the player is to keep out of the hands of the enemies for as long as possible time. He can accomplish this by moving away from the enemies and by jumping over them. When the player touches (hence is caught by) the enemy, the player dies and the game ends. Points can be gathered for every second the player keeps living by not getting caught by one of the enemies. For every successful jump over an enemy, the player earns 3 extra points. When the player dies (hence is caught) the total number of earned points is recorded and shown in the game over screen. This screen also displays the maximum number of scored points ever, and this record is updated when applicable. In the game over screen, the player has the option to restart the game and play the game another time.

What's new

Version 1.36 (v28). Unity/Android platform-bug solved.

Growing in Action

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