GamePing: Network Simulator

LiveREALSIGNAL PTE. LTD.7 apps · 156.3K installsToolsFree · contains adsIn-app purchases: $1.99 - $49.99 per itemcom.realsignal.gameping

Test latency, jitter, packet loss and weak networks for mobile games

Alert me★ WatchOpen in Play ↗
Total installs
86,793
exact · Play shows 50,000+
Installs / day
0
7-day avg · last day 0
Rating
4.9★
1.1K ratings · 45 reviews
Released
12 May 2026
5mo ago
Last update
7 Oct 2026
v1.5.4 · 7d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
86.2K86.4K86.6K86.8K87.0K87.2K87.4K11 Oct12 Oct
020K40K60K80K100K12 May11 Oct12 Oct

Dashed: estimate from the release date (no daily data before 11 Oct 2026) · time axis compressed before that day

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Device or other IDs
  • Collects data Financial info
  • Data is encrypted in transit

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 1 group
1 Sensitive0 Notable3 Routine

What this app can do with your phone

  • Show its own windows or bubbles on top of other apps you are using
OtherSensitive4

Access to miscellaneous device features that don't fit other categories

  • Show its own windows or bubbles on top of other apps you are usingdraw over other apps · SYSTEM_ALERT_WINDOW
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
GamePing is a network condition simulator for mobile gamers, game QA teams, game developers, testers, and technical teams. It simulates weak networks, high latency, jitter, bandwidth limits, random packet loss, burst packet loss, and continuous packet loss, helping users observe how games and apps behave under unstable network conditions. GamePing can be used to test login, matchmaking, squad play, reconnection, combat sync, movement sync, skill release, real-time interaction, loading issues, and high-latency gameplay. Who is GamePing for? Mobile Gamers Observe how lag, disconnection, packet loss, delayed actions, movement desync, skill release failure, and unstable real-time interaction affect gameplay. Game QA Teams Reproduce weak-signal, high-latency, bandwidth-limited, packet-loss, and unstable network scenarios for clearer issue reports and verification. Game Developers and Debugging Teams Validate login, loading, matchmaking, synchronization, reconnection, fault tolerance, and error-handling logic on real devices. Technical Teams and App Testers Test audio/video, chat, live interaction, real-time collaboration, and other network-sensitive app scenarios. Suitable game types: - MOBA games, 5v5 team battles, team-fight sync, and skill release testing - FPS / TPS shooters, hit detection, movement sync, and high-latency duel testing - Battle royale and survival games, final-circle pressure, squad play, and real-time combat testing - MMORPGs, open-world games, action RPGs, multiplayer dungeons, and real-time combat testing - Racing, sports, rhythm, and other latency-sensitive games - Strategy, card, turn-based, casual competitive, party, and multiplayer online games - Voice chat, live interaction, and connected app testing Key features: Network Condition Simulation Configure uplink and downlink bandwidth, latency, jitter, random packet loss, burst packet loss, and continuous packet loss. Game Testing Scenes Use scenes for login, matchmaking, squad play, team fights, movement checks, skill release stability, reconnection, and final-circle pressure testing. Custom Test Templates Create and save weak-network profiles for repeated testing across games, apps, builds, versions, and QA workflows. Floating Window Controls Start, stop, or switch network scenes while testing another game or app with floating buttons. Quick Trigger Options Use floating buttons, volume-key triggers, or shake triggers to switch weak-network scenarios during active testing. App-Specific Traffic Simulation Select apps to test and apply network simulation to their traffic through Android VPN service routing. AccessibilityService Disclosure GamePing offers an optional volume-key trigger feature for testers who need to switch weak-network test scenarios while another app or game is open. To support this user-selected feature, GamePing uses Android AccessibilityService API only to detect hardware volume up and volume down key presses. GamePing's AccessibilityService does not read screen content, retrieve window content, monitor text input, perform automated actions in other apps, or collect, store, sell, or share personal or sensitive data from the AccessibilityService. The volume-key trigger is optional. Users can use GamePing without enabling AccessibilityService and can turn it off at any time in Android Accessibility settings. Built for Testing, Not Acceleration GamePing does not boost game performance, reduce real network ping, optimize real network routes, unlock paid content, or modify game data. GamePing is a local network testing tool for observing and validating game or app behavior under simulated network conditions. VPN Service Disclosure GamePing uses Android VPN service to route selected app traffic through local network simulation on your device. GamePing is not a general VPN, privacy VPN, proxy, or game accelerator.

What's new

💪 [NEW] Added access to the GamePing Discord community. 💪 [OPT] Fixed known issues and improved the overall user experience.

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