Rolling Stick Quest

LiveEau Lala Vibe21 apps · 25.9K installsPuzzleFree · contains adscom.quest.snowbreak8k7n

jump and roll to collect stars and travel to each stage’s finish marker.

Alert me★ WatchOpen in Play ↗
Total installs
4
exact · Play shows 1+
Installs / day
0
7-day avg · last day 0
Rating
—★
— ratings · — reviews
Released
26 Jun 2026
4mo ago
Last update
26 Jun 2026
v1 · 4mo ago
Countries
—
not checked yet

Installs per day

gain of the exact counter

No change in the counterOur first day-to-day reading of the counter. The line starts with the next one.

Daily tracking since 11 Oct 2026 · history grows every day

Install history

exact counter from Google Play
34511 Oct12 Oct
01234526 Jun11 Oct12 Oct

Dashed: estimate from the release date (no daily data before 11 Oct 2026) · time axis compressed before that day

Daily tracking since 11 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • Collects data Location, Personal info and 4 others
  • Data is encrypted in transit
  • No way to ask for data deletion

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

8 in 4 groups
0 Sensitive3 Notable5 Routine
PhoneNotable1

Access to phone calls, call history, and voicemail

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Device ID & call informationNotable1

Access to your phone's identifiers, mobile network details, and call status

  • See your phone number, device IDs, whether a call is active, and the other caller's numberread phone status and identity · READ_PHONE_STATE
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
🌊 Water-themed 3D platform obstacle course game featuring a minimalist white stick playable character. Touch directional inputs adjust your avatar’s position horizontally and vertically across suspended red floating platforms hovering above textured rippling blue water. Two distinct traversal abilities expand your navigation toolkit: upward jumps to span empty platform gaps and forward rolling slides to squeeze between tall vertical black pillar obstacles lining numerous paths. Shiny golden star collectibles occupy elevated side platforms scattered across every map layout; maneuver carefully through each obstacle stretch to gather these pickups en route to the level’s terminal finish marker. Sequential levels feature reorganized floating platform arrangements, sharp grey rock hazards hidden beneath the water surface, and varying densities of vertical barrier pillars that test your timing for jumps and rolls. Muted low-poly 3D graphics with hazy distant mountain backdrops and animated water surface effects create a visually gentle environment suited for brief casual play intervals. The control layout avoids complex input sequences: directional touch zones handle all left, right, forward and backward movement, while single-tap jump and roll triggers activate your core traversal moves instantly. Rolling collapses your character’s vertical hitbox, making it the primary method to navigate narrow pillar gaps that vertical jumps cannot safely pass through. Miscalculated jumps that drop your stick figure into the water result in a localized respawn at the start of your current platform segment, enabling repeated attempts at challenging obstacle sequences without full level reset penalties. As you complete each stage, subsequent layouts introduce wider platform separation gaps, layered multi-height floating terrain and tighter pillar groupings that require chaining jumps and rolls together to maintain smooth forward progress. A static star counter in the top right of the display continuously updates to show how many golden collectibles you have gathered during your active stage run, tracking your collection milestone as you explore each winding obstacle path. Tap the pause button in the screen’s upper left at any time to pause all character movement and map out a safe route across difficult gap or pillar sections. This streamlined platform navigation title removes extraneous secondary gameplay systems, keeping every interaction focused on honing directional movement accuracy, jump timing and roll slide placement to collect all available stars and reach each level’s designated exit boundary.

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