App Intel

Dodge Live

Owl App5 apps · 2.9K installsArcadeFree · contains adscom.owlapp.dodge

One finger. Ink-brush arcade. Dodge the splats, chain the seals, beat the world.

Alert me★ WatchOpen in Play ↗
Total installs
67
exact · Play shows 50+
Installs / day
~1
est. · lifetime avg over 86 days
Rating
—★
— ratings · — reviews
Released
17 Jul 2026
3mo ago
Last update
14 Aug 2026
v1.2.4 · 2mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow
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Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Permissions

4 in 1 group
0 Sensitive1 Notable3 Routine
OtherNotable4

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
A ball spins around a painted ink ring. Hold to dive to the inner ring, release to swing back out. That is the whole control: one finger, hold and release, nothing else to learn. Everything else is reflex. Ink splats bloom across both rings and reshuffle every lap. Slip past them. Sweep up the red seals as you go. The risky ones, caught only while you cross between rings, are worth the most. The score belongs to the brave, not the patient. Chain seals without missing and your multiplier climbs to ×5. Break the chain and it falls. Playing it safe keeps you alive; playing it greedy puts you on the leaderboard. DROP-IN, DROP-OUT A run lasts seconds to a couple of minutes. Perfect for a queue, a break, a bus stop. No timers, no energy, no waiting to play. HAND-PAINTED IN CODE Not a single image file. Every brush ring, ink splat, seal and paper grain is drawn live in a sumi-e ink-wash style, so it stays crisp on any screen, from a small phone to a tablet. ONE LEADERBOARD Sign in with Google Play Games, one tap, no password, no email, no account to make. Best Score holds every run, including one continued after an optional ad. Prefer to play alone? Skip sign-in and the game runs exactly the same. ADS STAY OUT OF GAMEPLAY A small adaptive banner appears only on the main menu. When a run ends, you may also choose to watch a short ad and carry on from where you fell, once per run. No ad covers gameplay, and nothing is sold. The points you carry over count towards your record like any other run. BUILT FOR EVERY PHONE Runs on Android 7.0 and up. Plays offline apart from the ad and the leaderboard. No in-app purchases. In Europe you are asked about ad consent, and you can change that choice any time from the menu. BALLS TO EARN Six balls, each a different material: wet ink, a live coal, deep-sea light, cut frost, gold leaf and quicksilver. Each has its own trail, its own motion, its own sound, and its own ability, which clears the nearest splat out of your way. Earn them by score, or open any one by watching three short ads. Every ability is equally strong, so the ball you like is never the wrong choice. WHAT EVERY RUN COMES WITH Every run starts with one ability charge and one shield. The ability clears the nearest splat; the shield takes a hit and the run carries straight on, with nothing reset. Reach a ×5 chain for another charge, survive eight laps for the second shield — two of each at most. An optional ad hands you both at the start instead, and that is the only thing it does. ELEVEN LANGUAGES English, Türkçe, Español, Português, Français, Русский, العربية, हिन्दी, 日本語, 简体中文, 繁體中文. Picked automatically, switchable any time. Hold. Release. Don't touch the ink. How long can you last?

What's new

1.2.4 • Every run starts with a shield: it takes your first hit and the run carries straight on. The red ring around your ball means it is there. • Every run also starts with one ability charge, so it no longer waits behind a ×5 chain. • A run gets 2 shields in total: one at the start, the second at 8 laps. A ×5 chain fills an ability charge. Two of each at most. • The optional ad simply hands you both shields at the start instead. The menu says all of this before you press Play.

Growing in Arcade

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