OfficiRush

LiveColorado Onsite Cleaning L.L.C.1 app · 0 installsSportsFreecom.officirush.referee

Read each frozen tackle and swipe up the right card before your seconds run out

Alert me★ WatchOpen in Play ↗
Total installs
0
exact · Play shows 0+
Installs / day
—
measured after our second crawl (about a day)
Rating
—★
— ratings · — reviews
Released
7 Oct 2026
7d ago
Last update
7 Oct 2026
v1.0.1 · 6d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
Not enough history yet — check back tomorrow

Daily tracking since 13 Oct 2026 · history grows every day

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow

Daily tracking since 13 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

1 in 1 group
0 Sensitive0 Notable1 Routine
OtherRoutine1

Access to miscellaneous device features that don't fit other categories

  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
The whistle has just gone. A defender in white is sprawled across the turf mid-slide, the attacker in lime has lost his footing, the ball is rolling loose, and the whole pitch has stopped where it stood. Three cards wait at the bottom of the screen for no foul, a yellow or a red, and you have four seconds to send one of them up. Seventeen incidents seen from overhead Each clip is a few seconds of play watched from above the pitch, running until the whistle freezes it and the grass dims behind the cards. Some challenges are fair, like a standing tackle that wins the ball or a keeper gathering cleanly. Others range from a shirt pull or a trip from behind to a studs-up lunge or a kick with no attempt at the ball. Every clip has one fixed correct decision, the order is shuffled, and the same incident never comes up twice in a row. The call is a gesture A tap commits nothing. You have to drag the card you mean upward far enough for it to count, and a sideways drag is ignored, so a nervous thumb does not hand out a red by accident. The chosen card lifts and grows while the other two fall back, then the verdict lands: a right call adds 100 points and one to your streak, while a wrong call or an empty timer wipes the streak and leaves the score alone. From four seconds down to one and a half The streak sets the pace. Three correct calls in a row cut the window to three seconds, six cut it to two, and ten leave you one and a half, while the clips themselves play up to thirty percent faster. A session lasts as long as you keep calling. The best score stays in the phone's storage until you decide to clear it, the game never reaches for a network or asks who you are, and sound effects, music volume and vibration are each set on their own. A wrong call on a streak of two barely registers. The same wrong call on a streak of ten throws away the one-and-a-half-second window you spent the whole session earning, and the climb back starts at four.

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