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LiveAhsan techs17 apps · 482 installsSportsFreecom.nomirelon.spobalti

Sporty Baltigor - remember the right player and make the pass

Alert me★ WatchOpen in Play ↗
Total installs
213
exact · Play shows 100+
Installs / day
—
measured after our second crawl (about a day)
Rating
—★
— ratings · — reviews
Released
—
—
Last update
7 Oct 2026
7d ago
Countries
—
not checked yet

Installs per day

gain of the exact counter
Not enough history yet — check back tomorrow

Daily tracking since 13 Oct 2026 · history grows every day

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow

Daily tracking since 13 Oct 2026 · history grows every day

Change timeline

Full history

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

4 in 2 groups
0 Sensitive0 Notable4 Routine
Wi-Fi connection informationRoutine1

Access to details about Wi-Fi networks your device sees or uses

  • See whether Wi-Fi is on and details of the network you are connected toview Wi-Fi connections · ACCESS_WIFI_STATE
OtherRoutine3

Access to miscellaneous device features that don't fit other categories

  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Baltigor is an arcade game based on visual memory, reaction speed, and accurate passing. At the beginning of each round, several players appear on the field, and one of them is the real target. The game briefly reveals this target, then everyone returns to their normal appearance, and you must remember who should receive the ball before time runs out. In Baltigor, misleading signals may also appear before active control begins. There are none in the first levels, one appears from level three, two from level seven, and up to three from level twelve. The real target is always shown at the end of this sequence. After the reveal, all players return to their normal appearance and, starting from level four, begin to move slightly. The timer is then activated. Tap the player you think was the target, and the ball travels toward them with a short passing animation. If you choose the correct player, Baltigor increases your combo and adds points to your score. Base points depend on the current level, while every three combo steps add an additional value. A correct pass also increases the number of completed passes in the level and starts a new round. Choosing the wrong player resets the combo to zero and removes one life. The same happens if the timer reaches zero before you make a choice. If you still have lives remaining, the game creates a new round and gives you another opportunity. Baltigor contains 15 levels. The number of players on the field gradually increases depending on the level and difficulty, up to a maximum of eight. Easy starts with three players, Medium also starts with three, while Hard begins with four. The number of passes required to complete a level also changes. Easy starts with three correct passes, Medium with four, and Hard with five. Every three levels, the requirement increases by one additional pass, so later stages require more correct responses. The time available to make your choice also becomes shorter. In Baltigor, Easy starts with 3.2 seconds, Medium with 2.5 seconds, and Hard with 1.8 seconds. Each new level removes 70 milliseconds from this time, but the timer never drops below 0.9 seconds. Before the timer begins, there is a short observation phase. The duration of the target signal decreases as you progress: it lasts longer in the early levels, becomes faster from level six, and gets even shorter from level ten. This means every round requires careful attention from the beginning. Starting from level four, the players begin making small continuous movements around the field. This movement stops while the result of your choice is being processed and resumes in the following round. The game therefore combines positional memory with tracking moving objects. The field generates randomly distributed positions while maintaining space between players and leaving room for the ball at the bottom. Each player has their own number and color, but after the reveal, everyone returns to their normal appearance. This makes identification depend on memory and observation rather than a marker that remains active. The game has three difficulty levels. Easy starts with five lives, Medium with three, and Hard with two. Difficulty affects the number of lives, the initial number of players, the number of required passes, and the time available for each round.

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