App Intel

Last Step

LiveNinth Bit2 apps · 11 installsPuzzleFree · contains adsIn-app purchases: $1.09 - $2.29 per itemcom.ninthbit.voidstep

The floor you leave collapses. The board decides how far. Offline puzzle game.

Alert me★ WatchOpen in Play ↗
Total installs
1
exact · Play shows 1+
Installs / day
~0
est. · lifetime avg over 8 days
Rating
—★
— ratings · — reviews
Released
4 Oct 2026
8d ago
Last update
10 Oct 2026
v1.0.1 · 2d ago
Countries
—
not checked yet

Install history

exact counter from Google Play
11.21.51.7211 Oct12 Oct12 Oct
11.21.51.7211 Oct12 Oct12 Oct

Installs per day · last 90 days

Not enough history yet — check back tomorrow

Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • Shares data with third parties Location, App activity, and Device or other IDs
  • Collects data Location, Financial info and 3 others
  • Data is encrypted in transit
  • You can ask for your data to be deleted

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Permissions

5 in 1 group
0 Sensitive1 Notable4 Routine
OtherNotable5

Access to miscellaneous device features that don't fit other categories

  • Keep your phone's processor or screen from going to sleep, which can use more batteryprevent device from sleeping · WAKE_LOCK
  • Check whether you are online and whether you use Wi-Fi or mobile dataview network connections · ACCESS_NETWORK_STATE
  • Connect to the internet to load content and send datafull network access · INTERNET
  • Make your phone vibratecontrol vibration · VIBRATE
  • Check with Google Play that you got this app legitimatelyGoogle Play license check · com.android.vending.CHECK_LICENSE

Sensitive = can reach personal data, location, camera/mic or act on your behalf. Notable = changes how your device behaves. Routine = normal for almost every app. Source: Google Play's permission list for all versions of this app.

Store listing

Full description
Every square you step off falls into the void. It does not come back. And you don't choose how far a stone travels — the board decides. Count the stones in its row, count the stones in its column: that is exactly how far it must go. No more, no less. So the real question is never "where do I move?" It is "in what order, before I run out of floor?" HOW IT WORKS • A stone's range = stones in its row + stones in its column − 1. • Stones travel in straight lines, exactly their range. They can fly over other stones and over holes. • The square a stone leaves collapses. Forever. • Land every stone on a target to finish the level. Collapse a target and the level is lost. 315 LEVELS, EVERY ONE SOLVED BY COMPUTER Three worlds, thirty regions, 315 logic puzzles. Before release, a solver worked through every level and found its shortest solution. Every level can be solved, and three stars always mean the real minimum. In World 1, bringing each stone closer to a target is enough. In World 2, it can be a trap: you have to plan two moves ahead. World 3 asks for three. THREE STARS Finishing earns one star. Finishing in the fewest moves possible earns three. Your stars are measured against the level's proven shortest solution, not against other players. DUELS Three rounds against a bot on one shared board. Three stones each, three shared targets. Level on targets? Fewer moves wins. Both sides see the same board under the same rules; nothing you can buy helps you here. FIVE DAILY PUZZLES Once the first region is done, you get five puzzles a day, picked from a pool of 3,625 to match where you are in the game. Keep a streak going, and catch up on days you missed from the calendar. NO LIVES, NO TIMERS Try any level again as often as you like. No energy to refill, no clock running while you think. And no luck: the same move always does the same thing. FREE TO PLAY Last Step is free with ads. Range numbers, landing squares and undo are open to everyone in the first two regions; after that, unlock them for one level with a short video, or for good with a one-time purchase. Another one-time purchase removes the banner and full-screen ads. No subscriptions. A calm puzzle game in seven languages. Plays offline. One hand, one screen.

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