App Intel

Touchdown Memory

LivePora Inc.4 apps · 5 installsArcadeFreecom.memorygame.owntouchme

Remember football objects, restore each sequence, and improve your best time.

Alert me★ WatchOpen in Play ↗
Total installs
3
exact · Play shows 1+
Installs / day
~0
est. · lifetime avg over 32 days
Rating
—★
— ratings · — reviews
Released
9 Sept 2026
1mo ago
Last update
9 Sept 2026
v1.0 · 1mo ago
Countries
—
not checked yet

Install history

exact counter from Google Play
Not enough history yet — check back tomorrow
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Installs per day · last 90 days

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Change timeline

No changes recorded yet. We compare every crawl with the previous one and list title, icon, screenshots, description, version, price and availability changes here.

Country availability

Availability has not been checked for this app yet. “Check all countries” looks the app up in about 140 Google Play storefronts and shows where it is live, listed but not installable, or missing — plus any country-specific (custom) store listings.

Top countries

Country data will be available soon.

We estimate where downloads come from using the app’s position in Google Play’s top charts in about 140 countries. This app is not in any chart we have collected yet; the estimate appears as soon as it is.

Top chart positions

Not in any tracked top chart.

App manifest

Read this app's manifest from Google Play: permissions, declared SDKs, components and AdMob app ID. Saved analysis appears here automatically.

Manifest analysis reads only the required APK ranges. Base APK downloads may need separate device splits to install.

Data safety

declared by the developer on Google Play
  • No data shared with third parties
  • No data collected

This is the developer's own declaration, summarised from the Play listing. The permissions below show what the app is technically able to access.

Store listing

Full description
Touchdown Memory is a focused memory game built around objects associated with American football. The player is shown a sequence of objects and must carefully remember their order before the visual arrangement changes. The main task is to observe, memorize, and then restore the correct sequence by selecting the required elements. Touchdown Memory includes three difficulty levels based on the number of objects presented in each sequence: • 4 objects — an introductory level with a shorter sequence to remember. • 6 objects — a more demanding sequence that requires additional attention. • 8 objects — the longest sequence, requiring the player to remember more elements before making a selection. At the beginning of each round, the required sequence is displayed for 5 seconds. This is the memorization stage. After the five-second period, the displayed objects change to different objects. The player must then reconstruct the original combination by pressing the elements in the correct order. Once the selection is complete, the player presses the Submit button to confirm the answer. If the selected sequence is correct, the current round is completed and the next round begins with a new sequence. If the answer is incorrect, the game ends. Each round has its own timer. The timer records the time spent during the current round, while the best result is updated for each difficulty level. This creates a clear structure for comparing performance across the 4-object, 6-object, and 8-object levels. Touchdown Memory keeps the gameplay focused on observation, short-term memory, sequence recognition, and accurate selection. The rules are straightforward: watch the sequence, remember the objects, wait for them to change, restore the original combination, and submit the answer. The results system records completed results when the result is greater than zero. This allows successful attempts to contribute to the game's records while keeping the focus on the player's performance in each round. Touchdown Memory provides a simple and structured memory challenge with increasing sequence length, a fixed memorization period, individual round timing, and separate best results for each difficulty level. The progression from 4 to 6 and then 8 objects creates a clear increase in the amount of information that must be remembered.

What's new

First release!

Growing in Arcade

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